Well I've been thinking of using the Island as a good Infection based section of my map. Simply put, the humans spawn with pistols and have a 30 second head-start to find weapons on the Island. There are some structures and what not to use as shelter. After the 30 Seconds, Zombies with infinite Jetpacks will glide out of a Giant Flying Ship, hovering over the island. The Zombies have some decent Shields and can basically land on anyone's head if their not inside of a Structure. The humans would not be able to see find each-other without communicating because of the lack of a Service Tag, and would spawn Randomly about the Island. Something I'm unsure of is if the Purple Night effect should be enabled. I would have some lights on the Island so the humans can see, and I think it would give the Zombies a bit of an Edge while gliding down.
Please don't post an individual thread focused entirely on one map idea for Halo: Reach. However much I'm sure you like your idea, you can build almost anything on Forge World, so your idea isn't more important than the next guy's. Here is a thread to post any map ideas for Forge World you may have now or sometime in the future. All these individual map threads do is flood the discussion section for Reach's Forge, when really this section should be full of discussion. I hope you realize the difference between ideas and discussion, and also, INB4LOCK. Thank you for letting me post in your thread. Once again, your map idea is great and all, but it's nothing special that deserves its own thread.
Cool idea but I think infection would be best with hologram AA. Also this is a test to see if my sig worked =)