Murderville Murderville is a multi-variant map. This means all variants work well on it. The map was designed to seem urban. On the map there is 4 buildings all with rooms and lofts. The center of the map there is lots a rubble/cover to hide behind. In the direct center of the map you will find a interlocked overpass witch has a clear shot at all three buildings. To the left of the over pass you will find a swordroom. All powerfull weaponds on the map are at a re-spawn time of 60 seconds. Dowload Link http://www.bungie.net/Forums/posts.aspx?postID=19076875 Weaponds On Map Plasma Rifle x1 Battle Rifle x9 Rocket Launcher x1 Covenant Carbine x1 Flamethrower x1 (180 Re-spawn) Marchine Gun Turret x 3 (60 Second Re-spawn) Energy Sword x1 (90 second Re-spawn) Mauler x2 Spiker x2 Sniper Rifle x4 (One per house) Needler x1 Shot Gun x3 Equipment Plasma Grenade x 4 Spike Grenade x4 Bubble Sheild x1 Power Drain x1 Overveiw Building One Building One Window Building Two On top Of Building Two Building Three Inside Building Three Building Four Building Four Loft Rooftop Sniping Semi-Symatricle Sword Room Overpass Parking Lot Video [youtube]http://ca.youtube.com/watch?v=zUrOIDUtoec[/youtube] V2 IS ON THE WAY!!!! ALL PROBLEMS FIXXED AND NEW PICS
this is great... the houses look incredible, perfect interlocking and design... the windows look cool in house 3... great job, def DL
Looks VERY nice and VERY clean. I was calling for Bungie to make an city/building type map but maybe now I don't need one! Great interlocking and overall layout.
Sweet man! im liken all the odd angles and little nooks you can get to, like all the little windows. awesome awesome awesome. You also get the purple star award for a diffrent looking map i also how it also includes some aesthetic features (parking lot, windows) awesome. Now for the purple star lol ?. Ive only given this out to two people so feel special lol. =D
Stop double-posting. Simply edit your previous post. Forge Hub is different from the Bungie Forums, we hold our Forums to a higher standard
looks good i like the layout of the map and all the building looks diferent and have there own type of feel. but i'm just wondering about the parking lot and if all these vehicles would play well with the map?
I deftinately like this map. This will stay on my hard drive for a while. Like you said in the vid, very Call-of-Duty-Esque, but not going to keep people off of Halo =D. Building one and two's collapsable/destructable window is a great idea, and perfect interlocking. Now for the criticism; There are a couple of things that were picking at me on this map. First off, your weapon placements in the bases is a little two much. In base one alone, you have two BR's and a Sniper. It's ok to have 3 or more weaopns in a base, but try not to make them power weapons. Maybe replace one BR with and SMG or another automatic weapon. Thats what my next critique is. The map looks like if you have the warthogs you basically win. Maybe block them off or put rockets dead center on the bridge. I am not trying to offend you, just telling you what I believe needs to be changed. You still have my DL, and great post. 4.5/5.
Other then what GK said, everything is good. Maybe remove the sign blocking the sword room to make it harder to get. You have my DL (if I can send you a FR, DL the map then cancel it in a few days).
I downloaded it and it was very neat and all but overall it isnt all that big. The houses only had one room per house and wasnt entirely exciting because I was hoping for unique things to find. You could've made more than one room and the loft was cool and all but other than that not all that great. 3/5