Multiplex v2 Multiplex is a large-scale map located in the Sky Bubble of Sandbox. Weapon List Assault Rifle x2 Battle Rifle x6 Sniper Rifle x2 Shotgun x2 SMG x4 Brute Shot x2 Plasma Pistol x2 Rocket Launcher x1 Spartan Laser x2 Frag Grenade x4 Plasma Grenade x6 Power Drain x2 Hornet x2 The Hornets respawn every 180 seconds, Place at Start: No. The Spartan Lasers have the same settings. There are four paths between the two bases. The top path, the tunnels, on top of the tunnels, and the hornet. This is the inside of the Red Base. There is a lift in the corner that takes you up to the top. The Spartan Lasers spawn in the middle every 180 seconds This is the other way up to the top of the bases. It is a series of ramps behined the base. This is a closer look at the top path. The Rocket Launcher spawns in the middle of the path This is the middle of the tunnels. Going to side with the blue pillar will take you to the blue base. Red pillar, red base. There are other colored columns throughout the tunnels corresponding to the base that is on its side Closer look at the top of the tunnels This is a closer look at the Hornet spawn. Remember, the Hornets spawn every 180 seconds, place at start:no. Link to the V1 thread Download Multiplex v2
Great! I loooved your first version alot, and it looks like you have made very good changes. Though I would like to know if there is a sniper on this map. Because a 1 clip extra sniper rifle would be perfect for the map. Overall I give this a 9/10 because from what I see it is original and well made. Good job.
Yeah, there's two snipers, on top of each base, next to the wall slit. You can see it in the second picture.
Good job on making more cover and as well as the merging! However, I liked the weapon placement in your first version better. Having neutral laser plays much better to the gameplay, it draws people to control the top. It also makes traveling below easier. I liked how you replaced the sword with shotgun, I HATE SWORD! Also, I'm not sure if you put this in the version one but you should put a rocket with 2 shots in each base and laser up top. Lastly, I'm not sure on your budget/item budget but if you could, try to add guard rails below on the tunnels and especially up top. So pretty much to sum it up: 1: Aesthetics are much better 2: Laser-Top Mid-The only map with 2 lasers is sandtrap, and that is huge. I think the standoff weapon placement will work on this. 3:1 rocket launcher in each base with just 1 clip(2 shots) 4: Guardrails-At least up top
Let me start out by saying the base design is amazing, it loks so unique. The overall design is pretty good as well.
The problem is in the old version the Hornets ran rampant. This version is more balanced. Anyway, the rocket now draws people to the middle, and the lasers are place at no, 180 second respawn, the same as the Hornets.