Hey guys, I'm working on a map that starts out SWAT, the goes into a normal slayer, and finally ends with some aerial combat. I am using the extraction game type as a way of controlling the spawns, and forcing people to play the mini game that I currently active. (I understand that this game type won't keep score based on kills. At this point it is more for fun and proof of concept). The game starts out swat using a trait zone to enable swat rules. After 3 min a platform spawns that allows access to the first extraction point. Which when extracted opens up the classic slayer area. I would like to have people fight it out here for another 3-4 min and then get access to the aerial combat arena. The problem is the max amount of time I can delay the spawn of an object is 3 min from the start of the game/round. Any ideas of another mechanism I can use to gate the final area? [br][/br]Edited by merge: Not bumping, I tried to make the need piece to get to the third level an extraction target with a respawn timer; however, this only causes the item to never spawn. In case anyone had a similar issue