MultiMansion MultiMansion is a giant infection map based on one setting: the humans come equipped with a house full of secret passages and devastating weapons, and the zombies have to break into it. Rounds last 4 minute long. Weapons come with limited amount of clips - and don't respawn until next round. Gameplay runs smoothly and you can count on a lot of fun, not only from the classical zombies gametype, but from traversing the mansion itself. It works well with both listed gametypes - classical zombies, and the ever-fun, Halo 2 type Hide N Seek. Overview of the Mansion Second and Third Floors of Mansion Looking Out The Courtyard Weapons List 2x Magnums - 1 spare clip 4x Battle Rifles - 1 spare clip 1x Shotgun - no spare clips 1x Sniper Rifle - 2 spare clips 1x Flamethrower 2x SMGS - no spare clips 1x Machine Gun Turret 2x Assault Rifles - 1 spare clip MULTIMANSION Gametype 1 - Classic Zombies Gametype 2 - Hide N Seek Enjoy! Created by iArctiK and iMail.
nice interlocking! this looks like a map my friend (sgt.pepper) is making right now. love the feel of storm the beach that this map has. 5/5!
i like the look of the defenders base. it doesnt look like the zombies have much cover. the humans might be more overpowering than the zombies if there are a lot of super weapons which brings to my next question. can you supply us with a weapons list please?
has anyone else noticed that the last couple maps to be posted, have all been done by trainees. don't get me wrong, i've got nothing against traniees. but it seems so weird. how did we get so many new members. but about the map, the whole mansion idea is old. but you did a good, job. especially for a first post. nice job. welcome to forgehub
could this be an episode of cribs? No I didn't think so. It needs, as far as I can tell, more interlocking and more pics. A map can't be described in all of 3 pics. Keep trying my brotha.
Just looks a bit unfair, I know how fun these types of maps are and how easy they are too make, it's just that they aren't particularly praised here for being unfair. Edit: the map looks awesome though. Good job.
the map looks good but the idea of a mansion is getting kinda old and the mansion doesnt looks that big but i'll dl and to leave on a good note your intterlocking skills are good better than most all-in-all great map 4/5
very nice interlocking. i see you looked at the site before posting. very nice interlocking and welcome to forgehub.
Wow looks really good for a infection map. The interlocking looks very clean and the gameplay looks like it would be fun. Great Job! 5/5!
i thnk it looks really cool, well made, with great aesthenics. i think you deffinately have a 5/5 on your hands, and the only improvement i would add is maybe some geomerging as cover outside of the map too.
I like that this mansion isn't just a big box. It looks very well planned and I like the idea of your secret passages.
its been a while since ive seen a versatile infection map i love hns add more pis of the inside please im interesetd
Seems very one-sided and pretty simple. I don't get the whole secret passage thing from the pictures, so I could be wrong. 3/5, needs some work, particularly as far as the complexity of the map is concerned.