Mousetrap

Discussion in 'Halo 3 Competitive Maps' started by E rock48210, Jun 4, 2008.

  1. E rock48210

    E rock48210 Ancient
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    Map Title: Mousetrap

    Download Map

    Description:
    I made this map out of boredom. It's pretty much only for slayer. 4 vs 4 recommended. I thought there should have been some minor alterations to Ghost Town, so I changed them, and eventually went overboard with creating a complete map with strategic weapon placement, equipment placement, vehicle placement, etc. WARNING: There are a lot of powerful weapons here. Enjoy.
    [​IMG]

    ^up here is where the huge wall is on ghost town. (The one with the tunnel underneath). I put 2 grav lifts on both sides of it because I thought that it would be a great place to pick off opponents in a large range. But, it's not too cheap because you are so open for anyone else to snipe you with the 2 sniper rifles placed on the map. And yes there is a fuel rod cannon, I thought that the rocket launcher's rockets shoot out too fast, and having rockets on this wall would be unfair.

    [​IMG]

    ^On the right side of this picture is the tunnel where the sword is. There is an equal distance between both bases and the sword, so it there is usually a race for the sword from both teams to get it first. The sheild door there is to protect whoever gets the sword, even though they can get picked off from someone on top of the wall. It also stops anyone from trying to just circle around the map in a ghost trying to get a lot of splatters. Yes there are some sheild doors, but they are there because I thought Ghost Town's rooms were too open for someone to stay inside of. You can't really see the stairs on the bottom, but I put a set of stairs there and on the opposite side of the platform that the stairs lead up to because I was tired of walking around so much just to get to a place right above me.

    [​IMG]

    ^Here there is a bridge that leads from the already standard bridge on the right to the pathway just to the left of the defending base. These screenshots were taken from a played slayer game, so you can see that the turret that spawns on the bridge in front of the fusion coils is missing because someone took it. The coils are there because it would be cheap if someone could just sit on the turret untouched.

    [​IMG]

    ^This is the attacking side. On the very top of the picture, you can see a plasma turret with 2 fusion coils right near it. I put a ramp leading up to it. This point and the top of the big wall (1st picture) are the highest points you can get on the map.

    Weapons:
    - 1 fuel rod cannon
    - 2 snipers
    - 2 brute shots
    - 1 sword
    - 3 needlers
    - 5 or so battle rifles
    - 4 or so carbines
    - 2 shotguns
    - few spikers, assault rifles, plasma rifles, and plasma pistols
    - few plasma grenades, frags, spike grenades, and 2 firebomb grenades
    - 1 plasma cannon
    - 1 machine gun turret

    - 2 ghosts
    - 1 active camo
    - 1 over sheild

    Note: Don't complain to me that there are a ton of power weapons here. I know there are. My friends and I have fun on this map, hopefully you can too. And I'm not a serious map maker/halo fanatic. I just did this for fun.
     
    #1 E rock48210, Jun 4, 2008
    Last edited: Jun 4, 2008
  2. Linubidix

    Linubidix Ancient
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    You've contradicted yourself.
    It looks very unimpressive, in fact it looks like you put a snow bound twist on Ghost town, with a CQW(close quarters weapon) and Sheild Doors. You talked briefly about weapons, could you post the weapon info.
     
  3. What's A Scope?

    What's A Scope? Ancient
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    Agreed. Looks too thrown-together. Try harder.
     
  4. D34thly F1r3

    D34thly F1r3 Ancient
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    I applaud the map, but that's just me, the preson who can't make a half decent map out of Ghost Town. have you done anything to the insides of the buidlings? if so could you post some pics of that?
     
  5. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    looks like a pretty simple map.. you dont see much ghost town maps.. i might try it one day if i get bored.. do you have more maps? id like to se ethem.
     
  6. Linubidix

    Linubidix Ancient
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    There's a reason for that. Almost all Ghost Town maps are just changed weapon settings.
     
  7. Jester

    Jester Ancient
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    Not fully knowing the layout of Ghost Town, I am at a loss as to how this map would play. Perhaps picture descriptions could provide readers with a better understanding of the map.
     
  8. ImI METAL ImI

    ImI METAL ImI Ancient
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    I agree. Forging creativity gets its inspiration hacked to bits by ghost town. There's almost no room to make a creative and fun map on it, imo. This map looks really simply done and as though the things you changed to it would just be annoying during gameplay, but that's just me.
     

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