Most Hated Map Elements

Discussion in 'Halo and Forge Discussion' started by qrrby, Dec 25, 2016.

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Should the map try to be good, or extra extra terrible

  1. Please, FIX these hated elements!

  2. LET YOUR ANGER FLOW

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  1. qrrby

    qrrby Waggly piece of flesh
    Senior Member

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    I was thinking of maps that merge favorite places, like lockout\guardian or pit\construct, and got inspired to do the opposite.

    I want everyones most hated multiplayer map; if "all of it" isnt all you can think of provide a description of its most prominent salt mine.

    pics welcomed

    PS
    no stigma bashing, its boring
     
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  2. MultiLockOn

    MultiLockOn Ancient
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    Snowbound's large shield door to the bunker is pretty awful. The fact that the explosives kill you regardless of what side youre on is ridiculous.
     
  3. The Grim Dealer

    The Grim Dealer Forerunner
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    Lift room on Sword base, the bottom half of Derelict. That's pretty much all I can think of.
     
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  4. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    I HATE VERTICAL LIFTS

    Any lift that requires you to turn your whole back to the map and then about face when you reach the top is TRASH

    Man Cannons that launch you across the map are cool. Vertical jump pads are cool. And I can at least tolerate a lift that keeps you going straight like Construct or Assembly. But **** the backwards lifts.
     
    #4 Goat, Dec 25, 2016
    Last edited: Dec 26, 2016
  5. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    Swordbase's lift rooms and stupid glass windows.

    Anything that had shield doors in Halo 3.

    Halo 4 maps with excessive color filtering.
     
  6. Egggnog

    Egggnog Game Crashers

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    Anything and everything Bloodsport. Also, I'm not a huge fan of teleporters since I think they take away a lot.
     
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  7. qrrby

    qrrby Waggly piece of flesh
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    So far it has boardwalks ramp shape, snowbounds bunker mixed with bottom derelict, sword bases lift combined with a teleporter on the other side and shield doors protecting most access points.

    Need a couple more terrible pieces to put it all together
     
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  8. The Grim Dealer

    The Grim Dealer Forerunner
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    Just thought of some more.

    Backwash's fog, the ridge on Settler, the low gravity area on Zealot and the Damage Boost platform on Orion.
     
  9. Soldat Du Christ

    Soldat Du Christ Legendary
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    Maps that encourage alot of clambering, rather than hardroutes and jumps

    Symetric maps
     
  10. Xandrith

    Xandrith Promethean
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    The floating rock on Legion.
     
  11. MULLERTJE

    MULLERTJE ROGUE
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    A few small segmented rooms with only two or three teleporters like Chiron TL34.

    Awful.
     
  12. MultiLockOn

    MultiLockOn Ancient
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    Surely you can't believe that
     
  13. Overdoziz

    Overdoziz Untitled
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    It's one dumb thing to counter another dumb thing.
    Bungie!
     
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  14. Sn1p3r C

    Sn1p3r C Halo 3 Era
    Creative Force

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    @Randy 355 and I were going to do something similar back in Reach, but we never got farther than the most campable room - Sword Base's Basement (Sword Basement) if you will. It would do my heart good to see you include that atrocity of narrow hallways and sunken entrances, with a few grenade spawns in the room for good measure.
     
  15. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
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    windowsarebadwindowsarebadwindowsarebadwindowsarebadwindowsarebadwindowsarebadwindowsarebadwindowsarebadwindowsarebadwindowsarebadwindowsarebadwindowsarebad they just create slow games of chicken.

    2-way teleporters can get annoying because if players go into it there is almost always a 30-second game of peek-a-poo that is disgusting for flow.

    A lack of death pits
    <------------------


    Probably some other stuff I'll think of and edit in later
     
    #15 PharmaGangsta1, Dec 26, 2016
    Last edited: Dec 26, 2016
  16. Goat

    Goat Rock Paper Scissors Scrap
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    Everything on Ascension

    -An impenetrable sniper tower
    -A smaller sniper tower
    -A large flat open middle ground nobody wants to go because everyone else is on the sniper towers
    -Long flat exposed catwalks
    -A stupid bunker with a shotgun spawning next to a teleporter receiver
    -A rocket launcher spawning completely out of the way where the safest way back is to take it through said teleporter.

    What an awful map.
     
    #16 Goat, Dec 26, 2016
    Last edited: Dec 26, 2016
  17. MultiLockOn

    MultiLockOn Ancient
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    I swear every map in Halo 2 is a caricature. Max Hoberman lmao what a joke
     
  18. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
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    And then the top-mid shield on Zenith? Agreed.
     
  19. Goat

    Goat Rock Paper Scissors Scrap
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    LOL i forgot that was a thing. Gross
     
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  20. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    Despite that, I'll take Asscension any day over Peenacle.
     
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