Monolith V2

Discussion in 'Halo 3 Competitive Maps' started by Hemperson, Aug 30, 2008.

  1. Hemperson

    Hemperson Ancient
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    Monolith V2

    Link: Bungie.net : Community : Forum Topic Listing : Forum Reply Listing


    A qrim monument dedicated to all those who perished in the war has recently become the site of much struggle. 4-12 players

    This map is a small 2v2 or FFA map. It consists of an upper arena like area, lower tunnels, and a mauler spawn room. It also contains the following:

    1 Active Camo
    1 Power Drain
    1 Bubble Shield
    1 Brute Shot
    1 Mauler
    2 Carbines
    2 Plasma Rifles
    2 AR
    2 BR
    2 Needlers
    4 SMGs
    4 Frags
    8 Spikes

    This may seem like a lot of weapons but it adds to the fast paced gameplay.

    Pics
    Overview[​IMG]

    Overview 2
    [​IMG]

    Entrance to Mauler Spawn
    [​IMG]

    Mauler Spawn
    [​IMG]

    Action Shots
    Stuck
    [​IMG]

    Assasinated
    [​IMG]

    Aerial Attack
    [​IMG]

    Mmm Yummy...
    [​IMG]

    Epic Rocket Jump
    [​IMG]

    Beatdown
    [​IMG]

    Owned
    [​IMG]

    Thanks to the ppl who playtested it!
    (note: some weapons in the pictures were only in the beta version and not in the release version)
     
  2. crazyzebu

    crazyzebu Ancient
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    Looks like a very fun and interesting map. You should interlock the floor though because it makes the game run more smoothly. The tunnels look fun. This map has potential!

    3/5
     
  3. forgyforge

    forgyforge Ancient
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    This map is fine without interlocked floors but it would look alot cleaner. 4/5 I see its good for team games. Also you need a pic, like uhhh.... and overview.
     
  4. EGP

    EGP Ancient
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    If you dont know how to interlock its very simple, visit forging 101, then interlocking.
    Place a double box and another one right next to it. Go to options on one of them and set the ''place at start'' to no and set it to a long respawn time ( preferably 180) once done start a new round, and move the box that you can see a little closer to the one that is invisible so they interlock each other. Then force respawn by changing the min time to the max time.

    Other than that you map looks like it could have nice gameplay
    good job
     
  5. Mace

    Mace Old Tyme
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    looks genuinley like fun
    might want to interlock the floor if possible(put a layer of bridges on top)
    Mabey not rockets on shuch a close quarters map and lose some shield doors on the bottom level, w/ maulr means spawn campage
     
  6. Hemperson

    Hemperson Ancient
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    thank for the input guys, ill try to incorporate what u said into my new maps.
     
  7. Pennywiez

    Pennywiez Ancient
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    well i really like your elevator and also your hole in the ground with the shield doors thats pretty cool. this map would be way better though if you added some movable scenery and fixed the floors. movable scenery is good because it makes your map look more like a place rather than a map
     
  8. nealsaviking

    nealsaviking Ancient
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    This looks like loads of fun but those boxes really need to be interlocked so that it doesn't interfere with the bouncing of grenades. But again, it looks like it'd be really fun anyways!
     
  9. many popes

    many popes Ancient
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    Hm.. the pictures don't say much about the overview but I'm guessing it's enclosed. It needs more work on the interlocking and untill I can understand the layout I can't say much more 2/5
     

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