Mythic DLC MLG Zoa v1

Discussion in 'Halo 3 Competitive Maps' started by Pzycho, Oct 20, 2009.

  1. Pzycho

    Pzycho Ancient
    Senior Member

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    This didn't meet the MLG requirements, so I'll have to edit it. BUT, this version is good just for competitive play. Anyway, posting it here for that reason.

    Dwnld link:
    Bungie.net : Halo 3 File Details

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    Description:
    Both teams spawn at their base, which can be seen in the picture as the 2 outer platforms protruding from the map, or here:

    [​IMG]
    There are plasmas here.

    In the middle, the middle platform has a Sniper on it and carbines surrounding the rise up. Other than that, there are a few hiding spots and on each side there is a tube piece merged into the corner.

    Gametypes:
    Team Slayer
    CTF
    Team Oddball
     
  2. Ac3Snip3r

    Ac3Snip3r Ancient
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    I don't know if the gameplay will be that good on this map. It's too open to start, and it looks like there are quite a few bumps. Try to add some more cover since you already said you are going to edit it. Try and spend a bit more time enhancing the aesthetics and fixing all of the flaws and bumps.
     
  3. Pzycho

    Pzycho Ancient
    Senior Member

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    any bumps are intentional. The map has plenty of cover. Trust me. I will try and see what I can do to it, though ^_^
     
  4. pyro

    pyro The Joker
    Senior Member

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    This is good as the base to build a map from, however there is almost no cover, not to mention only one picture of the actual map to see if there is cover. The starting pathways seem to fit more in conquest rather than slayer. Also, I really hope there are spawn points inside the actual map. The border blocks are also low enough for somone to grenade jump up. If you planed this as part of the map, add some easier way to access it, otherwise fix it. Please add a clear weapon list for your map.
     

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