THE NEW VERSION IS UP. v5 Added Mauler 3. Download Link Walnutwood is an asymmetrical map based on the shape of my house that has been edited for Halo 3 gameplay. The map was designed with movement in mind, thus having all three power weapons put in difficult to get to and hard to use places. The map has a long backwards hallway that provides for medium range fighting that connects the four rooms of the level, the open room, the mauler room, the tele room and the sniper room. I hope you enjoy the map as much I have enjoyed making it. It's set up for MLG TS v5, MLG KOTH v5 and MLG Ball v5 right now. Weapons: BR X4 - Respawn: 30 sec Carbine X4 - Respawn: 90 sec Rockets - Respawn: 180 sec Drop Sniper - Respawn: 150 sec Drop Mauler - Respawn: 90 sec Pictures: Open Room: Long Hallway: Sniper Room: Narrow Hallway: Mauler Room: Open Room To Mauler Room: Teleporter Room: Rocket Area: New pics soon. If you're interested in testing the map, just send me an FR. GT: ZRDragoon
First Woooo it looks good but whats so special about it if you give this map some more zest many more will DL it
second time to be behind you, mavcev. awsome looking map. Mavcev is right, it needs some originality.
Like creative merging? I can try some of that in some areas. Thanks for the C+C. I'm mainly going for a competitive design right now with the level design so I'll see what I can do.
Darn! I was third view but had 2 activate account lol. Nice map, not my thing but great use of Interlocking! Keep forging!
wow nice job! love the design. i could test it with you, just message me about time (and possibly your timezone). my gamertag is the same as my account-name.
I see that you tried to interlock in the open room picture but that also seems like the only thing interlocked. If you are going to interlock one thing you might as well interlock everything else possible that you can interlock. BTW flip all your boxes over for ultimate smoothness.
this definitely looks cool, but is there a special gametype to it? if not, then thats fine, but an assault/CTF gametype would be pretty cool on this map. just a suggestion
Oh yeah. I completely forgot about the boxes being the wrong side around. I've got to fix it. Thanks for the reminder. =D There is no special gametype to it, but it is designed for MLG gametypes. When I was first making the map, I was going to make a One Sided CTF varient for it, too, but now that I'm done, I'm not sure if what spots would work.
this is a pretty good map interlocking is good but it looks a little hard to navigate but get it tested and try it out
Wow looks very good and Fantabulous it also loks big haha i think it would look good for FFA OR TEAM? haha good job but it lacks soem interlocking/clipping
The new one is up. v4.1. It has some minor edits to some interlocking and all the boxes are flipped upside down now. Link:http://www.bungie.net/forums/posts.aspx?h3fileid=39073212 New screens on the front page, BTW.
Wow, great looking map layout! This map has a differant look from a lot of the maps made on foundry. I like how the map uses little interlocking, but still has the feel that a lot of effort was put into it The map looks more like fighting in a city, than a house though. I'm looking forward to playing on it!