MLG Underground

Discussion in 'Halo 3 MLG Maps' started by DeathstarsOG, Oct 30, 2008.

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After playing on it, how would you rate this map?

  1. Decent

    0 vote(s)
    0.0%
  2. Good

    13.3%
  3. Outstanding

    26.7%
  4. Amazing

    60.0%
  1. DeathstarsOG

    DeathstarsOG Ancient
    Senior Member

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    I'm glad you like the map. It will be undergoing some technical changes and a few physical changes soon. i Have a few things i really want to clean up on it so that by Jan 1st, it's ready for the FLAP contest and i have no regrets if it doesn't place.
     
  2. Fiatluxmortem94

    Fiatluxmortem94 Ancient
    Senior Member

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    this map is beautiful fantastic job

    I will be playing this
     
  3. Dimaginaryfrog

    Dimaginaryfrog Ancient
    Senior Member

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    this is a great map having played it myself although i think that the carbines should spawn at the same time as the BR's
     
  4. Dimaginaryfrog

    Dimaginaryfrog Ancient
    Senior Member

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    I've never heard the rule no custom powere ups in foundry either
     
  5. KrayToR

    KrayToR Ancient
    Senior Member

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    It reminds me with the BR warmup maps
     
  6. SVV33T SAUC3

    SVV33T SAUC3 Ancient
    Senior Member

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    This map=Win
    This is probably the best map I've seen for MLG. The interlocking and geomerging you payed a freakishly large amount of attention to and the results where beautiful. This should definetly get in MM. Seriously, this is awesome. I love it. If only you could have had $40 to make it prettier. It is already really pretty anyway. This is win sauce.
     
  7. DeathstarsOG

    DeathstarsOG Ancient
    Senior Member

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    Thank you everyone for the support of this map. I finally finished the updates to v1.1 so here they are(also added to first post):

    v1.1 Update changes:
    -Dumpsters at flag and opposing courtyards were swapped with the stairs from the bottom A and B sides.
    -Mauler was replaced with a plasma pistol to counter the OS right above it.
    -Two hills that were on top platform have been moved. New location is bottom A side and bottom B side.
    -A double box was re-geo'd as it left an opening for grenades to fall through.
    -Spawns were tweaked along with respawn area changes.


    Thanks again, and please go to the first post to download the updated version.
     

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