MLG Nightmare

Discussion in 'Halo 3 MLG Maps' started by xXdrewbaccaXx, Aug 19, 2008.

  1. xXdrewbaccaXx

    xXdrewbaccaXx Ancient
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    MLG NIGHTMARE


    MLG Nightmare is my first attempt at an MLG format map, and it is a small-ish arena type map, with 2 levels (more or less). It is an asymmetric design, and has a very fast paced gameplay.


    Supported Gametypes

    • Slayer
    • Team Slayer
    • Capture the Flag
    • Oddball
    • Assault
    • King of the Hill




    Weapons On Map
    *NOTE* off the top of my head, BR's and Carbines may be different, can't remember, Weapon Placement is thanks to Iced, along with respawns.

    • 4x BR
    • 2x Carbine
    • 1x Mauler
    • 2x Stickies
    • 4x Frags




    Screenshots

    Defenders
    [​IMG]
    Attackers
    [​IMG]
    Bridge
    [​IMG]
    Catwalk 1
    [​IMG]
    Catwalk 2
    [​IMG]
    Defenders Backwall
    [​IMG]
    Attackers Backwall
    [​IMG]


    Action Shots *Thanks to all that helped playtest*

    Carbinage
    [​IMG]
    Death From Above
    [​IMG]
    Gravlift Doom
    [​IMG]
    Catwalk Pwnage
    [​IMG]
    Duel of Fates
    [​IMG]
    Gravlift Escape
    [​IMG]
    Backwall Beatdown
    [​IMG]



    I hope you all enjoy the map, I know most people liked it.
    One person said he liked it better than MLG Onslaught...hopefully he's not just a tool lol.

    There may be a few minor issues with spawn points for capture the flag, so if anyone notices anything that seriously affects gameplay, feel free to let me know.
    xXdrewbaccaXx
     
    #1 xXdrewbaccaXx, Aug 19, 2008
    Last edited: Sep 15, 2008
    Debo37 likes this.
  2. Kitten X

    Kitten X Ancient
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    Very Nice, 4/5! Interlocking could be better, but I like the style and structure of the map. Goodjob.
     
  3. xXdrewbaccaXx

    xXdrewbaccaXx Ancient
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    Lots of the places where the interlocking isn't as smooth as it should be is because they were done towards the end of the map. Like where it is walled off. I had originally intended to keep it unwalled, but a few friends suggested it would be better walled. So I just put up a wall so no one could get out lol.

    Thanks though. Hope you like it. It's really fast paced.

    *edit* Also, the stairs at the attackers base are supposed to be that way.
    I only wanted those stairs to smoothly reach the walkways of the catwalks.(interlocked walls)

    *EDIT* no one has anything to say?
     
    #3 xXdrewbaccaXx, Aug 19, 2008
    Last edited: Aug 19, 2008
  4. Solo

    Solo Ancient
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    This is really neat. I've always loved small MLG layouts on Foundry. The geo merging and interlocking is nearly flawless. One thing I would suggest however, is to flip over all of your double boxes. It makes things smoother and will look a lot cleaner. Overall, great looking map. :)
     
  5. PbPePPer72

    PbPePPer72 Ancient
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    I really like how this map is set up. 4/5 =)
     
  6. xXdrewbaccaXx

    xXdrewbaccaXx Ancient
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    Oh I know they look "cleaner" upside down, I wanted the rounded sides up for the catwalks. Gives it a more industrial look.

    Thanks for the kind words though.
    And keep downloading guys lol
     
  7. Icecikle

    Icecikle Ancient
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    I noticed that the second catwalk is off a little and there are some bumps in your box merges and well I guess thats it....good map 3.5/5
     
  8. xXdrewbaccaXx

    xXdrewbaccaXx Ancient
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    Yeah the walkway for catwalk 2 is slightly narrower, I realized that after I had uploaded and posted the map.
    If I make a V2 I will have that nicer.

    If the bumps you are talking about are at the attackers base, I realize they are there, it's because the boxes closest to the double box are sideways and the others are not.

    Once again, thanks guys.
     
  9. DeadeyeForge

    DeadeyeForge Ancient
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    This is a very unique MLG map, good job, I'll D/L for sure. 4/5. I think a 4v4 would be too crazy. 2v2 or maybe a 3v3 would be set and good though.
     
  10. xXdrewbaccaXx

    xXdrewbaccaXx Ancient
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    4v4 is actually pretty fun. It usually ends up being 2v2 on both catwalks anyways...but it works really well for TS, and Oddball.


    Those would be the gametypes I'd recommend. MLG TS and MLG Ball.
     
  11. Sweat Tomato

    Sweat Tomato Ancient
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    Why didn't more people post for this map? It's awsome. Some places could be a little smoother but it's great. 4/5
     
  12. xXMattIzGodlyXx

    xXMattIzGodlyXx Ancient
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    good first map nice inter lokin smooth feel and good mlg format 4.5/5
     
  13. xXdrewbaccaXx

    xXdrewbaccaXx Ancient
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    Thanks alot guys, I'm glad you all seem to be enjoying the map!
     
  14. SiR Shmo0pY

    SiR Shmo0pY Ancient
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    looks like a great with an original idea
     
  15. xKingSasquatch7

    xKingSasquatch7 Ancient
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    its ok could have seen better interlocking tho
     
  16. Debo37

    Debo37 Ancient
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    From the pictures, it looks like a pretty fun layout. Though I'm not sure MLG really goes for asymmetric layouts, this does look like a pretty great arena map. A couple of interlocks could use a little improvement, and it would look cleaner with the double boxes flipped, but aside from those little nitpicks I must say I'm digging the layout.

    I have it queued, and if I get a test session in I'll hit you up with some feedback!
     
  17. xXdrewbaccaXx

    xXdrewbaccaXx Ancient
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    Awesome thanks again guys.
    Hope you all enjoy playing it as much as I did making it.
     
  18. QKT

    QKT Ancient
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    this map wasnt thought out very well, because once you control the catwalks you own the map and its impossible for the other team to do anything
     
  19. Shade9595

    Shade9595 Ancient
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    i love how this map can be used for almost any kind of game. the construction is very impressive, and the gameplay is awsome!!!dl 5/5
     
  20. xXdrewbaccaXx

    xXdrewbaccaXx Ancient
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    Now now, you just need to play the map more and learn the strategies.
    There's plenty of ways to take control of the catwalks.


    Thanks, I appreciate the kinds words.
    Have you tried MLG Ball on the map?
    Plays really well. And it's very hard.
     

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