MLG maps

Discussion in 'Halo and Forge Discussion' started by Drummerguy360, May 26, 2009.

Thread Status:
Not open for further replies.
  1. Drummerguy360

    Drummerguy360 Ancient
    Senior Member

    Messages:
    281
    Likes Received:
    0
    Okay this is going to sound really stupid, but what defines an MLG map? I'm pretty sure you've got to make realistic structures, but what else?
     
  2. Drummerguy360

    Drummerguy360 Ancient
    Senior Member

    Messages:
    281
    Likes Received:
    0
    Thanks a lot, man. :)
     
  3. Duckman620

    Duckman620 Ancient
    Senior Member

    Messages:
    518
    Likes Received:
    0
    what do you mean by "realistic structures". Just curious.
     
  4. Cerberus Beast

    Cerberus Beast Ancient
    Senior Member

    Messages:
    166
    Likes Received:
    0
    He means that pretty much your structures look architecturally sound. Lots of arches, columns, and support. The only exception I can think of is part of Amplified where there is a floating platform that really just had to stay floating. Either way though, having structural elements in a map can greatly contribute to its aesthetics and its gameplay value by cutting off and dictating critical Lines-of-Sight.
     
Thread Status:
Not open for further replies.

Share This Page