MLG JJ MLG JJ is named after one of my friends whose initials are JJ. I named it after him as a joke. This is my first map that i have used geomerging on so the geomerging isnt perfect, but it is pretty close. It is in the traditional 2 bases across from each other style but has a lot of original structures in it including teleporters spelling out MLG JJ above the map. -Screenshots- Overview #1 Overview #2 Red Base (same as blue base) Mid Structure Left Side (and a box i like to call Holy Box haha) Thanks to the following people for helping me test MLG JJ: **Xx DEADLY17 xX, John1236, G3TBIG37, and Taylor iz Sick** **Download** Bungie.net : Bungie Online : Halo 3 File Details LEAVE COMMENTS PLEASE!!!!!
I like this layout. Alot. I like the application of the +2 level design on a symmetrical MLG. Very cleanly made, I'm not expecting perfection from (almost) anybody, especially first timers such as yourself. Nice base design and firing angles as well.
maps like these arent very common to the new community to forge hub. this map is perfect in many different ways, and everything is angled evenly very good job 5/5, maby what u could fix is fill in the empty areas with something else instead of dumpsters
lol, i have an MLG jay jay! lolololol anyway good map. did u get the "holy box" from the grifball court??? lol. i like the many layers, and there seems to be a lot of jumping involved which i like. i dont like all that stuff in the fence walls its distracting. over all its a 4.5/5 could use smore asthetics too.
I would lose the JJ esthetics, and inlcude some foundry floor to second level ramps. te geomerging is 1337, so dont belittle yourself about that. I would add some powerup callouts.
I can't d/l and play but i just want to tell you if that forklift is still in the map then it isnt up to MLG standards, so please remove it if so. On the map: The layout looks nice and different and is nice, as is the forging. Yet High elevated top mid doesn't work too well in these square MLG maps because it can be overpowering. In the 2nd pic where the A and B signs are I see that you have to jump to get from the floor the 2nd level. Maps that require too much jumping tend not to flow well so i recommend replacing those with stairs. Also the power-ups outside the map could be put to better use, for example within map geometry to make identifying callouts easy.
Very...different.Not many MLG maps use 3 different floors.Ill have to give it a DL and check it out for myself.
Weird name, but great map, but in the 3rd picture it looks kinda empty there, but great job, I wanna go to the holy room 0,o
I like the use of a two level MLG style and the layout you decided to use to make the extra level look and function decently. 3.5 out of 5 stars (untested) ? out of 5 stars (tested)