MLG MLG FLATS v1.1

Discussion in 'Reach Competitive Maps' started by Drummerboi420, Nov 17, 2010.

  1. Drummerboi420

    Drummerboi420 Forerunner

    Messages:
    82
    Likes Received:
    0
    [​IMG]

    Hello Forge People! This is MLG Flats v1.2, I aimed to make a good competetive CTF map with this arena.
    I hope you all enjoy and I am completely open to constructive criticism. No Flaming!

    *Update*
    Fixed elevators
    New center platform with chain
    No screens yet but Ill get them up tonight
    New cover on P1
    Moved Bomb arming plates to Basements.
    Thanks for all DLs
    Call out to FLF!

    MLG Flats features:

    2 Evade 60s

    1 Sniper, 4 shots, 1**

    1 Grenade Launcher, 1**

    4 DMR 30s

    4 Plasma's 30s

    2 Needle Rifle 60s

    2 Health packs 30s

    Flags spawn top-base

    Bomb spawns Yellow 1




    Here are the screens.

    [​IMG]

    The bases are connected to platforms called Flats.
    Elevators and drop downs mid-base.
    Health-pack's and DMR's spawn on the Flats.

    [​IMG]

    Symmetry!

    [​IMG]

    Purple Side has two corners, Green and Orange.
    Evade spawns under the tower.
    Grenade launcher spawns on the tower jump up.

    [​IMG]

    Yellow side has two corners Red and Blue.
    Sniper spawns on mid-bridge.
    Each base has 3 Tombstones with jump ups to the Flats.

    Please download before rating.

    Callouts to the testers!

    Secret Schnitzel
    | TOMMY |
    xsandysammyx
    ALMOSTPRO
    not Griever
    !LegitKnight!
    xXImAdirtyBoyXx
    B Munny420 XXL

    Thanks for the help!
     
    #1 Drummerboi420, Nov 17, 2010
    Last edited: Dec 17, 2010
  2. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

    Messages:
    2,433
    Likes Received:
    1,885
    While it does fall into the general arena category of two bases and wrap around elevation changes, I still LOVE it. The gold and pink sides are neither too high nor too over powering. The constructs in the center of the map provide great LoS blockage and the bases are a nice balance of openness and cover.
     
  3. Drummerboi420

    Drummerboi420 Forerunner

    Messages:
    82
    Likes Received:
    0
    Thanks I took my time with this one, I have another Ill be posting as soon as testing is done = )
     
  4. not Griever

    not Griever Ancient
    Senior Member

    Messages:
    5
    Likes Received:
    0
    nice map drummerboi. its a very even map so you have to use good teamwork on this one. its pretty easy to tell where you are with the coloring. good job man.
     
  5. xFonze

    xFonze Forerunner

    Messages:
    2
    Likes Received:
    0
    Nice map, I dl'd.

    But how did you get FOUR LIGHTS?? or did you use:

    Custom powerup = Yellow side
    Red light = Red side
    Camo = Bluw side
    Purple light = Purple side

    ??????????

    If you did this, did you make it to were they can't be picked up or somthing? I'm confused n idk y lol

    EDIT:
    The map is not in your file share to download...
    Where is it? : (
     
    #5 xFonze, Nov 24, 2010
    Last edited: Nov 24, 2010
  6. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

    Messages:
    2,433
    Likes Received:
    1,885
    He made some adjustments to it and I'm assuming he forgot to update the link... Again...
    Spawns are bit off for the CTF game we ran earlier. Myself or one of the other guys in our test group today should be able to help your tighten it up. Liking the new changes btw.
     
  7. Drummerboi420

    Drummerboi420 Forerunner

    Messages:
    82
    Likes Received:
    0
    The updated version of this can be found in my fileshare with the original link at the top.
    Thanks for playing!

    [br][/br]
    Edited by merge:


    I used red and blue lights, and a custom for yellow and a overshield and camo mixed for purple, hopefully that cleared it up.
     
    #7 Drummerboi420, Dec 17, 2010
    Last edited: Dec 17, 2010

Share This Page