MLG Depot v2.1

Discussion in 'Halo 3 MLG Maps' started by macka654, Jun 25, 2008.

  1. Pennywiez

    Pennywiez Ancient
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    are there maulers in mlg?
     
  2. macka654

    macka654 Ancient
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    yes, onslaught, guardian, pit.. ect all have maulers.
     
  3. HLG Viper

    HLG Viper Ancient
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    love the design. The crates really does make a difference! the design also concentrates combat in the middle, whilst a sniper platform gives it an unsafe feel. My only complaint would be a sniper and a rocket on the same map. unless the respawn time is huge, or the ammo is limited to one mag, i suggest you remove the sniper and put the rocket launcher there.
     
  4. Bretonfish09

    Bretonfish09 Ancient
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    Before he gave the definition of Depot he used, I thought he meant cause it kinda looked like a multi-colored Home Depot :p This looks pretty fun, although IT SUX CUZ IT'S NOT ON FOUNDRY!!
    naw, jus kiddin.
    I like how u used wire spoolies (SPOOLIES!!!) to close off the doors a little more.
    How r u supposed to get up to the mauler tho?

    EDIT: Forgot he didn't close off the bases. my bad
     
    #24 Bretonfish09, Jun 25, 2008
    Last edited: Jun 25, 2008
  5. sexy dude

    sexy dude Ancient
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    i like this the flag place reminds me of the mlg capture the flag on mlg pit
     
  6. stone0043

    stone0043 Ancient
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    this map looks really well done, i think u did as good as possible with the enclosed spaces and limited resources provided. keep up the good work!
     
  7. Sk84lyfe13

    Sk84lyfe13 Ancient
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    This map looks very well thought out about the cover and looks well made good job. 4/5
     
  8. Hazza

    Hazza Ancient
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    This is a brilliant rats nest map. Better than the original i think lol. I think blocking off those exits will encourage more indoor battles and with the MLG settings it should be a blast! Great work, its worth a 5/5
     
  9. Soup & More

    Soup & More Ancient
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    Yea, he speaks the truth.
     
  10. macka654

    macka654 Ancient
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    **UPDATE**
    Thanks for all the positive comments and suggestions.
    V2 Will most likely have either:
    No sniper, rockets moved to Sniper spawn in v1.
    Or
    2 Snipers (1 in each base), Rockets moved to Sniper spawn in v1.
     
  11. Coyote032

    Coyote032 Ancient
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    The Pit has a Rocket and two Sniper Rifles.. Wow.
     
  12. Blaze

    Blaze Sustain Designer
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    veryy nice ut the power weapons look way to cluttered together inthe middle.. i know there on seperate levels but you may want to fix that if you dome out with a v2. besidesthat. i love the ides and you forged it well made it better suit mlg and it just feels like awhole new map sorta.
     
  13. macka654

    macka654 Ancient
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    Due to popular deman, V2 has came early :).

    So all replys/comments from this point are about v2.
     
    #33 macka654, Jun 26, 2008
    Last edited: Jun 26, 2008
  14. Blaze

    Blaze Sustain Designer
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    very nice it looks like it has been fixed greatly.
     
  15. Da Pig

    Da Pig Ancient
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    Oh they do... I guess I missed something...
    Anyway, I like the fact that this isn't on foundry.
     
  16. dented_drum

    dented_drum Ancient
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    ForgeHub standards require that the thread title be only the name of the map. Please edit your post to fit these.
     
  17. the persister2

    the persister2 Ancient
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    sweet a v2, great job.
     
  18. Hazza

    Hazza Ancient
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    Nice improvement on V1, like where you placed the rocket and sniper - out of the way of immediate action. The rest of the weapon spawns are also better. Great job, 5/5 again

    EDIT: I think i already rated this map?? :s - im sure i didn't
     
  19. many popes

    many popes Ancient
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    Not so much forging going on here but it seems well planned and balanced
     
  20. Jump4h

    Jump4h Ancient
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    Rat's Nest should have originally been made like this
    The outside track makes it too big and hard to find enemies
    I like this idea and i'd love to play some games on this as soon as my xbox is fixed.
     

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