Hey Forge hub! For those who want to download now and not read here is the link: Atrium V1 Atrium V1.1 (better spawns in CTF) In the past month, Skyzo and I (UpsiloN) were in the process of thinking, forgeing and testing this new map. We decided to call it Atrium , which means :''A usually skylighted central area, often containing plants, in some modern buildings, especially of a public or commercial nature.'' The map was created to be a CTF map to be played with the MLG Ons V5 settings. You can still play it with all the other MLG settings, but we think it plays best in Multiflags. Weapons Brs: 6 ----10 seconds Carbines: 4 ----90 seconds Mauler: 1 ----120 seconds Stick: 4 ----30 seconds Frag: 4 ----30 seconds Here's a video preview of the map: HD :: Atrium MLG halo 3 map Video - Halo 3 Game - MLG Game Room HD :: Atrium MLG halo 3 map Video - Halo 3 Game - Youtube Here are some pictures: Red base Red Base (Other Angle) ''B'' Base front ''B'' Base Side "A" Base front "A" Base side Thanks for checking it out and give us all the critics you fell giving. Atrium V1 Atrium V1.1 (better spawns in CTF) Thanks again!!!
Wow this is one of the first MLG maps that actually appeal to me. Interlocking, geo merging and the layout are all excellent in my opinion. The only problem is that it looks escapable by just jumping off the double box and then out of the map. but i will Download and make sure then get back with a review
It's hard to get out of it as a monitor lol, I don't think you will be able to Thanks for taking a look at it!
Loved the video, great editing. Both bases and the A & B Base side bring something new to the MLG forging community while the middle structure looks pretty normal, but still very nice. The gameplay looks like that it has the feel of Onslaught, but in this map, the ground is a bit lower. Nice job man.
This looks like a great MLG map. I love your geomerging and interlocking skills, but I think the middle of the map could use some more originality, I just don't like it. I love the bases though. I think the layout looks fabulous except for the middle part, which if you changed it up I would probably download this map. You have a great handle on how to forge. I'll rate this map a 4/5
I think in your 5th picture you forgot to make sure the walls spawn. You must have been interlocking and didn't make them spawn at start. Great map though, i hope to see this on the pro circuit someday.
this looks awesome man, only thing is that b base's wall ramp is a little narrow but i know that space i limited nice job man.
not bad at all, you have a knack for forging, and in my opinion, its feature worthy. Everything seems neat and clean to keep the game smooth and fast. excellent job keep up the good work! 5/5 from me ~BlackhawkO3~
ok so i feel that its a lot like onslaught but its good... better than every other map like onslaught... but of course onslaught is just so perfect .... huuh ...it makes sense to have the same layout... 5/5
I love this map, if this would be in matchmaking it would be my fav. One thing you could fix is the map needs more "Jumping" to it, most MLG maps have various objects that can be jumped onto to get places. This map consists of too many ramps and bridges to get places. Other than that you may want to fix the front of the Bases, they need more cover. Maybe doors on the opposite side of the window pannel on the bases. You may want some more callouts, like put a few overshields or purple or yellow overshields in specific areas so the map can be called out. Nice map though, 5/5!
Did you know that ons is just a basic 2base-map??? It's normal that now all the 2-base maps look like it, it's the basic laout of a 2base..... We based it more on midship and sadistation (one of skyzo's map).
Looks interesting. I've been playin on a lot of forge-created MLG maps lately and this is in my top 3, nice job on the mauler spawn too. I like those two open boxes geomerged into a sweet triangle.