Minas Tirith: Help needed with Spawns & Objectives

Discussion in 'Halo and Forge Discussion' started by misterxboxnj, Sep 28, 2010.

  1. misterxboxnj

    misterxboxnj Ancient
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    Hey guys, I have been working on a map that I have finished in terms of aesthetics but have been having some problems with in terms of spawn and objectives.

    Here is the map:
    Bungie.net : Halo Reach : File Details

    and here is a fly through of the map
    YouTube - Minas Tirith - Map Flythrough by MisterxboxNJ

    I have made some changes to the map since the fly-through. Notable the attackers in the field have Covenant weapons and those weapons are only there for Invasion modes on the map. The rest of the game type take place within the walls of the fortress with red team usually defending the church looking building at the top of the hill and the Blue team defending the big wall at the bottom for CTF and other game types.

    I don't know if having the neutral spawns on the map is messing with the team spawns. I put the neutral spawns in on the general editing version of the map. Does that mean I have to go back in and remove the neutral spawns from the general editing map? I am still confused about what the spawn sequence does for spawns.

    Here is my issue---on a gametype like slayer I want to add both nuetral for Lone Wolf games and red&blue for team slayer matches....same for other game types that can be played either team or solo.......how do I make the red & blue teams not spawn on a neutral spawn points on the map? Any help would be greatly appreciated.
     
    #1 misterxboxnj, Sep 28, 2010
    Last edited: Sep 28, 2010
  2. IDave the Rave

    IDave the Rave Ancient
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    No offense, but in my opinion, it looks nothing like Minas Tirith (the film version at least).

    As for the spawn problem you mentioned, have you actually tested the map out yet? Because although I am not 100% certain, someone told me that neutral spawns wont spawn anyone in team games on Reach. But like I said, I am not 100% sure about this.
     
  3. misterxboxnj

    misterxboxnj Ancient
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    My initial idea was to make a fortress that looked like Minas Tirith but I ran out of pieces and budget so the idea changed. I'll probably switch the name of the map.

    I did test it out last night in team CTF multi-flag and the initial spawn worked out but I killed myself and my respawn was way too close to the blue flag.
     

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