FHF May 2013: Voting

Discussion in 'Halo and Forge Discussion' started by Chron, May 29, 2013.

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Vote vote vote!

  1. 8 O'Clock Reminiscence

    6 vote(s)
    25.0%
  2. Apollo

    3 vote(s)
    12.5%
  3. Carbonite

    3 vote(s)
    12.5%
  4. Ender

    0 vote(s)
    0.0%
  5. Hive

    2 vote(s)
    8.3%
  6. Our Daily Bread

    5 vote(s)
    20.8%
  7. Perplex

    1 vote(s)
    4.2%
  8. Tyrene Boulevard

    4 vote(s)
    16.7%
  1. Chron

    Chron Ancient
    Senior Member

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    #1 Chron, May 29, 2013
    Last edited: Jun 1, 2013
  2. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    Nice job, Chron. If they won't do it, do it yourself.
     
  3. REMkings

    REMkings BIOC
    Forge Critic Senior Member

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    Definitely Our Daily Bread. Such an awesome and outstanding map. The best Linear map in Halo 4, one of the best Flood maps in Halo 4. Never a dull game, always fast paced, action packed and team based experiences!
    Yummy. Bread.
     
    #3 REMkings, May 29, 2013
    Last edited: May 29, 2013
  4. Astiir

    Astiir Promethean
    Senior Member

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    Our Daily Bread, gonna go with a casual map for once :p Really the best linear flood map I've seen on Halo 4 yet, good job, Elliot :]
     
  5. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    Thanks a lot man!!
     
  6. NlBBS

    NlBBS Forerunner

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    Hive all the way.
     
  7. PA1NTS

    PA1NTS Forerunner
    Forge Critic Senior Member

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    Whats the actual point of having discussion in the voting thread? Doesn't it turn into even more of a circle jerk? I'm still voting, I just don't see the point of telling everyone what you're voting for. The nominations are a more appropriate place to do that IMO.
     
    #7 PA1NTS, May 29, 2013
    Last edited: May 29, 2013
  8. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

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    Don't know if this changed since I left but are we supposed to see the results after we vote? It didn't use to be that way.
     
  9. Chron

    Chron Ancient
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    Yeah, that's an issue that was brought up with the introduction of VB4 and like many things, we haven't been able to fix it due to a lack of root access. It's a little annoying but we're just going to have to deal with it until we can get Shock or Kajin online to change it.
     
  10. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    When does voting commence?
     
  11. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

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    Go home, Elliot. You're drunk ;)
     
  12. Chron

    Chron Ancient
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    As soon as you stop herpaderping all over the place.
     
  13. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    Sorry, English is my... ninth language...

    When does voting finish​?
     
  14. Chron

    Chron Ancient
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    The voting period is going to be a little shorter this time just so we can stay on schedule for the June edition of FHF. In saying that, the voting period will end on Monday June 3rd at 12:00 am. I'll add that to the original post.
     
  15. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    A BIOC top three! Suck it gentlemen. :p
     
  16. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

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    [cough]shameless advertising[/cough]

    Congratulations nonetheless, fellas. Deadborough was fun in Reach, so I imagine 8OR is too, Remmy.
     
  17. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    Trollolol, I had to. ;)
     
  18. REMkings

    REMkings BIOC
    Forge Critic Senior Member

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    It certainly is, it's actually better than Deadborough!
    Deadborough had one building (The tower) that was a lot higher than the other buildings, thus gave the players camping on the roof a huge advantage when fighting the horde. Even though a man cannon would spawn in at some point allowing the zombies a different, direct access way to the roof, it was still a great way to survive for the majority of a round. I'm not saying the other strongholds sucked, but this one was, at least according to most people, superior.
    In 8OR that has been fixed, all buildings are now equally balanced. :)
     

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