GAMERTAG: xXxMENTALxXx MAP: Ruins GAMETYPE: Strongholds or Slayer (minimum 4v4) LINK: http://www.forgehub.com/maps/ruins.2173/ Attending: Yes
GAMERTAG: Caustic Kirby MAP: Santorini Vector 4.5 GAMETYPE: BTB Strongholds WIP or MAP post link: http://www.forgehub.com/maps/santorini-vector.1995/#post-1631914 Attending: yes
Gamertag: TruncateComb6 Map: N/A I am not submitting Cartographer this Friday due to adjustments, patches, and testing. Attendance: I would still love to attend though! The last session was quite enjoyable and gave me a lot of perspective on the power of the Forge tool. Everyone was also really cool and I would be glad to attend and test out some maps!
I've got a new one to try... It's still very much in a testing stage, but I need 8-10 players to try this one out and stress test the gameplay. And, of course, I'd love to help test other people's maps. Map: Paradise Lost (Beta) Gametype: Viral (Beta) GT: Sn1p3r C Make sure you bookmark these instead of downloading, as I'm still making changes today and Friday.
tag: seems dangerous map: filler (wip) players: 4v4 optimal supports 8v8 (**** show tho) gametype: strongholds map description: block out developed for strongholds
Having issues posting thread SCALLY RAINBOW MAP ...MALICE Game type. Strongholds & feeling will be challenge. Have set up asault as suggested last week.try later?Made lots changes since last weeks coments made when watching on twitch last week.more weapons, vechicals moved out more from base, blockers added to help walk up fallen trees, new slope added on wall.best for flag games!keeping my dead ends as theres two 2tier weapon there.i really hope to join.but it will be am for me & 90% maynot be able to talk as others asleep..tnx --- Double Post Merged, Mar 31, 2016 --- 16 normally best as clearly big map.12-16
I'm able to attend tomorrow night if there's room left. I've also finally finished off my map, if you guys aren't bored of it yet. I've changed some of the weapons, and made a few other tweaks including changing the name to 'Space Oddity", some of the custom game rules, etc. I've also built an Oddball gametype for it. I need to get some gameplay footage for it too if I can. Map Name: Space Oddity Gametype: Spacewalk (Oddball) or lobby's choice Here's the link: http://www.forgehub.com/maps/space-oddity.2169/ I'm excited to play everyone else;s maps, I've been keeping up with the thread while I've been gone and there's a lot of cool stuff.
I'll be there as soon as I get off work I have the "final" version of Juxt for ya on any gametype and Relinquish got a revamp that I'd like to test out as well Annnnnd next week I'll have Reconciled finished: that campaign map fusion I was talking about
I've been doing some work on archiving the information to the post, still a work in progress sorry for not updated the OP with submissions but i have made a note of them.
If you need more maps then solasium has seen an overhaul in the middle and plan to work ok some more parts this afternoon. Could try big team slayer this time. Also if I'm online and you need people let me know
I'm dying to test out the new version of Kingfisher. I should be on at that time, but I didn't memorize my wifes schedule so we will see. Anyway, I still have to add some spawns and stuff, but I should have time between when I get off work and when the lobby starts. I'll contact you later today.
I need WIP or Map Threads from the following people, if one doesnt exist, i would suggest making one but it isnt mandatory. just an easier way to get feedback. If you need to know what map, look at the OP and if its red i need it. @Gsomekiller307 @Dunco @Erk @Sn1p3r C @Merder Smerf @SCALLY RAINBOW @Qrrbrbirbel @Duke of Mearl @Chronmeister Also if any of you are attending and i dont have you marked down please note that as well. As of this post the thread is up to date
Have to update my WIP thread as the aesthetics have changed but here it is http://www.forgehub.com/threads/wip-solasium-4v4-core.151354/
GAMERTAG: SilverEonBullet Map: DOOM Game type: Slayer or honor rules Consider for UCC: W.e yea Attending: Most likely not
GAMERTAG: Divade011 MAP: Test Highrise V1.3 GAMETYPE: slayer, Clssc Slayer, and/or strongholds WIP or MAP post link (optional): http://www.forgehub.com/maps/highrise.1700/#post-1634562 Consider for UCC (yes/no): sure why not. Attending (yes/no): no This map is to be totally symetrical in future versions, but the main purpose of this version is to ask which features are preferred so there are two differences I'd like people to give there preference on: The Glass window/ceiling on the top stairs, and Whether the wall on the stairs should be solid or glass. Of course any opinion is helpful.
Youve been added to the playlist youve been added to the playlist, UCC is a testing lobby that would come later for maps that want to be tested by professional and semi-professional players. after it has gone through testing we pass it on to that lobby. You can watch it on monday nights
Lazarus Pit http://www.forgehub.com/maps/lazarus-pit.1757/ I'll be on tonight but it won't be till after you guys start. I'll jump in then if there is room
GAMERTAG: BodeyBode MAP: Marsa GAMETYPE: Slayer, Strongholds, Oddball WIP or MAP post link : http://www.forgehub.com/threads/marsa-wip.151487/ Consider for UCC: yes Attending: yes