Max Extra's Forged Friday

Discussion in 'Halo and Forge Discussion' started by Max Extra, Mar 1, 2016.

  1. MrDeliciousman9

    MrDeliciousman9 Legendary
    Senior Member

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  2. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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    • GamerTag: PORTALEER
    • Co-Forgers?:
    • Map: NYXIUM
    • Gametype: TEAM SLAYER
    • Player Count: 8
    • Map Link*: https://www.forgehub.com/maps/nyxium.4431/
    • GameType Link:
    • Description: "The very fabric of this place was made by the great creators eons ago. Now the Created journey the infinite abyss like blind gods."
    Screenshot-Original.png
     
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  3. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    Map: The Glow
    Gametype: BTB Slayer
    Link

    Back to the wastelands. Looking do some important edits soon and I need to see more play.

    Map: Nautilus
    Gametype: Infection (12 Player)
    Link

    You're in some deep trouble... New infection map, looking to see how play pans out.
     
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  4. Duke of Mearl

    Forge Critic

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    #1104 Duke of Mearl, Jan 13, 2017
    Last edited: Jan 13, 2017
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  5. qrrby

    qrrby Waggly piece of flesh
    Senior Member

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    • GamerTag: Qrrbrbirbei
    • Map: Reverie
    • Gametype: CTF
    • Player Count: 6v6
    • Map Link*: https://www.halowaypoint.com/en-us/...brbirbeI_4b122d29-6c60-4266-bf4b-cbc30f6bf8db
    • Map Description: each base has a br and dmr nearby (red base stone cover and bottom staircase, blue base room and top 'finger'). Sentinel beams replaced with shotgun on blue wing and plasma pistol at Red statues. Middle room widened and simplified. New vines on red side to climb(both are designated by red or blue bugs). Um there are like a bunch of floating rocks you can climb on (closer in some areas and more stark in others) and the danger factor has been reduced significantly so no ***** whining about falling off <3 top mid has also been nerfed by adding landing pad near blue base
    Trying a larger size after Wednesdays feedback as well.
     
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  6. Erk

    Erk Legendary

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    • GamerTag: xXxMENTALxXx
    • Map: EXTERM GR
    • Game-type: Extermination
    • Player Count: 8
    • Map Link*: https://www.halowaypoint.com/en-us/...ENTALxXx_34ae9252-71b3-469c-9e66-aa7105be59d2
    • Description: First full test of my first stab at an extermination map. Features boundary activated elevators in a few locations. I'm leaning toward it being a bit on the large side. Very much in "blockout" stage. Weapon set and overall layout feedback is most important.
     
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  7. Max Extra

    Max Extra Forged Friday Founder
    Staff Member Administrator Forge Critic Senior Member

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    I need map links from these people:
    @ravenking91
    @IIICLAESSICIII
    @Duke of Mearl

    Please remember to post Halo waypoint link for the map
    @Vorked
    @that guy
    @Portaleer

    Remember No double map submissions :(
    @Duke of Mearl

    Here is tonights break down of submissions:
    Total Maps 25
    Maps Remaining: 25
    8v8: 10 40%
    Infection: 3 12%
    4v4: 11 44%
    6: 0 0%
    2v2: 1 4%
    1v1: 0 0%

    Also Forgebucks are live this week, For information on how to use them and some rewards for them please visit:
    https://www.revlo.co/max_extra

    Don't Forget to tune in! -> https://www.twitch.tv/max_extra
     
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  8. NikkoJT

    NikkoJT Legendary
    Forge Critic

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    Had a flash of inspiration. Sorry.

    If you still take submissions after posting the rundown, and if there's room after those people get back to you with map links, and if you're feeling like it,

    GT: Nikko B201
    Lost Light
    4v4 Slayer
    complete with fancy trailer
    This is an almost-symmetrical Forerunner solar array/charging station. In the ice. Because the aesthetic that should have died with Lockout just keeps coming back. Features a malfunctioning teleporter with a fun bonus for anyone standing near it when it gets used. Was played on Stray's lobby this week but all the feedback was said by people with their audio not included in the stream, so there are only minor corrections from the pre-test version. Which is always fun for everyone.
     
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  9. ravenking91

    ravenking91 Legendary
    Senior Member

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    Sorry here is the way point link https://www.halowaypoint.com/en-us/...dRaven91_db6c2e30-94aa-4a3e-a196-a2aa58c07b1c
     
  10. Vorked

    Vorked Legendary
    Senior Member

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    Sorry, here you go.
     
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  11. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

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    Capture The Flag on Silence - Maybe this time we won't have people afk.

    Extermination on Poonflip's Revenge - Adjusted some lines of sight and scale to try to speed up gameplay.

    Strongholds on Epirus (formerly Heights/ODA-241) - I changed a few things based on feedback from the various testing lobbies. Stronghold locations have been changed, and I also tightened up some areas around the map.
     
    #1111 The Grim Dealer, Jan 14, 2017
    Last edited: Jan 18, 2017
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  12. Soldat Du Christ

    Soldat Du Christ Legendary
    Senior Member

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  13. Flippant Solutions

    Flippant Solutions Legendary
    Senior Member

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    I am resubmitting my map from the 13th for next week, please feel free to play it as many times as you want ( ͡° ͜ʖ ͡°)

    EDIT: map links if you don't have them already
    Map File: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Flippant Sol#ugc_halo-5-guardians_xbox-one_mapvariant_Flippant Sol_bec94c22-c230-4d93-bd4f-5d6c7ecd0a73
    Gametype: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/game-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Flippant Sol#ugc_halo-5-guardians_xbox-one_gamevariant_Flippant Sol_93409ee0-df9f-48e4-a494-8c0b2d351e5e

    Things I will pay attention to:
    any comments regarding aesthetics
    how people react to normal physics objects
    do people go straight to the "end"?
     
    #1113 Flippant Solutions, Jan 14, 2017
    Last edited: Jan 20, 2017
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  14. Toastman

    Toastman Ancient
    Forge Critic Senior Member

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    Thank you Max and friends for playing Dark Matter! I took some of your suggestions to heart and some others were already implemented but people weren't noticing in the chaos.
    • The Delta beam "Dark Matter" rifle does indeed only have 50% charge and takes 5 minutes to respawn (was 4). So its an epic power rush but it ends quickly and doesn't return often. Prolly only 2 spans per game.
    • I added a slow death over time boundary check to the relic room while it is being shot by the particle beam, so everyone sealed inside will die over 5 seconds.
    • I added a screen FX reset timer so people who get stuck on MOTES/EARTHQUAKE during the laser will get it cleaned off them every 20 seconds.
    • I moved the weapon platform stronghold further into the room so more distance is between the relic. The control room can now kill people in the relic room AND whomever is standing on the weapon room stronghold with the button press.
    • I removed the BRs and moved the DMRs to their location to lower the weapon count.
    • I like the power weapon fiasco that can occur on this map, so i am leaving them all in for now. I didn't make this for matchmaking. I made it to have jolly good times, and so far everyone has had at least a bit of that ;) So get that aesthetic map only garbage outta here haha :)
    • It was good to see the game played was a close match 100 to 84.
    Thanks again Max for hosting this lobby. It takes a HUGE chunk of your weekend and we all appreciate it! Cheers all!
     
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  15. KeeLoker

    KeeLoker Legendary
    Wiki Contributor

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    GT: KeeLoker

    Map: The Labs 2.0
    Gametype: Project Chimera (Linear Infection)
    Player: 16 players
    Map Link: Here
    Gametype Link: Here

    This version of the map is DRASTICALLY different from previous versions. it will require A LOT more teamwork and communication to be successful. So good luck Max
     
    #1115 KeeLoker, Jan 16, 2017
    Last edited: Jan 20, 2017
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  16. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    The Glow
    BTB Strongholds(Might ask for CTF if I can figure out what's wrong with the spawn volumes)
    16 Players
    Link

    Adjusted vehicle pathing for hopefully smoother rides. Moved/added certain weapons to diversify/aid play. Adjusted density of spawns in places to allow better opportunity to use team vehicles/ create safer spawning.

    ---------------​

    Nautilus
    Infection
    12 Players
    Link

    Made some changes after watching last weeks play. Hoping for positive results :)

    ---------------​

    Raid: The Dust Palace
    Dust Lord Raid
    12 Players
    Link

    Back into the the deep depths of the Dust Palace. Fixed old lighting/coloration issues. Made minor adjustments to phases. Finalized the gametype.
     
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  17. GrayishPoppy210

    GrayishPoppy210 Legendary
    Senior Member

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  18. NikkoJT

    NikkoJT Legendary
    Forge Critic

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    GT: Nikko B201

    Verdant Bite
    Infection (12)
    Still feeling out suitable gamemodes on this one. FFA was too slow apparently; made weapon modifications to support Infection properly. Next week I wanna try out standard 4v4 slayer too, and there'll probably be a version with Strongholds support in the future.

    Karman Line
    4v4 Grifball
    Grifball? Grifball.
     
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  19. L1MN0DR0MUS

    L1MN0DR0MUS Legendary
    Senior Member

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    Ok i think this should be the last time for this map. As for the second map from last week, Type-47. Clearly in practice it was too small to play, I just thought "hey playing on a scarab would be cool." Maybe i can incorporate it into a larger map later.

    - I made the middle a bit more of its own complex play area

    • GamerTag: L1MN0DR0MUS
    • Map: Devout
    • Gametype: BTB CTF, BTB Slayer, BTB Strongholds
    • Player Count: 16
    • Description: This ancient Sangheili temple was built to worship the Forerunner relic it houses, but is now used by the Swords for combat training.
     
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  20. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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