Max Extra's Forged Friday

Discussion in 'Halo and Forge Discussion' started by Max Extra, Mar 1, 2016.

  1. Max Extra

    Max Extra Forged Friday Founder
    Staff Member Administrator Forge Critic Senior Member

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    AND WE ARE BACK!
    Starting this Friday, Forged Friday is back and ready to go for the next year. All the maps without likes so far will be added to the list of maps to be played this week, so there is no need to double submit.

    Currently it looks like my bot has gone on a vacation I don't think it will be returning from so I will be looking for another to keep you all company in the shoutbox, so give it time. Forgebucks will return for you filthy animals out there. I'm also going to try to put together a calendar to better show off the schedule of when its being hosted. as well as some themed nights and give away dates. Im also going to be trying to record video for montages and the like so if you all can give me ideas for what type of recordings to grab we can start there and move on!
     
  2. Spranklz

    Spranklz Ancient
    Senior Member

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    #1082 Spranklz, Jan 5, 2017
    Last edited: Jan 13, 2017
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  3. HerrMittmann

    HerrMittmann Legendary
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    #1083 HerrMittmann, Jan 5, 2017
    Last edited: Jan 6, 2017
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  4. ravenking91

    ravenking91 Legendary
    Senior Member

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    GT: OverlordRaven91
    Map:Sanctity
    Gametype: big team CTF
    Players:8v8

    This map is still a work in progress, I'm having some lighting and frame rate issues but everything that is necessary for a proper play test is present. Also I am still in the process of adding named locations and cinematics.
     
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  5. L1MN0DR0MUS

    L1MN0DR0MUS Legendary
    Senior Member

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    If i could get a second map in for this week that would be excellent.
    • GamerTag: L1MN0DR0MUS
    • Map: Type-47
    • Gametype: FFA Slayer, CTF, Slayer
    • Player Count: 2v2, 4
    • Description: After New Mombasa, the UNSC adopted Scarab simulations to practice destroying these hulking war machines.
     
    #1085 L1MN0DR0MUS, Jan 5, 2017
    Last edited: Jan 7, 2017
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  6. ravenking91

    ravenking91 Legendary
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    I've made some additional tweaks to spawning since posting this just FYI
     
  7. Max Extra

    Max Extra Forged Friday Founder
    Staff Member Administrator Forge Critic Senior Member

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    We Have lowered our cap on maps to 30 a week due to the Average number of maps for last year, To night we filled up with 30 due to not having a lobby for 2 weeks. We will start up next week with Vorkeds maps.

    Map List

    Run Down:
    Total Maps 30
    Maps Remaining: 30
    8v8: 9 30%
    Infection: 3 10%
    4v4: 15 50%
    6: 0 0%
    2v2: 3 10%
    1v1: 0 0%
     
  8. IIICLAESSICIII

    IIICLAESSICIII Legendary

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    • GamerTag: IIICLAESSICIII
    • Map: Kraken
    • Gametype: BTB CTF
    • Player Count: 8 v 8
     
  9. Flippant Solutions

    Flippant Solutions Legendary
    Senior Member

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    Gamertag: Flippant Sol
    Map File: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Flippant Sol#ugc_halo-5-guardians_xbox-one_mapvariant_Flippant Sol_bec94c22-c230-4d93-bd4f-5d6c7ecd0a73
    Gametype: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/game-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Flippant Sol#ugc_halo-5-guardians_xbox-one_gamevariant_Flippant Sol_93409ee0-df9f-48e4-a494-8c0b2d351e5e
    Player Count: 8-16 (The more, the merrier)
    Useful tips for playing: Stick together, do not try to kill the fatty alone, he can be killed, but only with immense firepower, if there are spawning issues let me know. No, I will not attend.

    EDIT: another tip: Try holding out at the end of the map.

    EDIT: another tip: there are three "traps", use them.
     
    #1089 Flippant Solutions, Jan 6, 2017
    Last edited: Jan 7, 2017
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  10. Spranklz

    Spranklz Ancient
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    #1090 Spranklz, Jan 6, 2017
    Last edited: Jan 13, 2017
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  11. L1MN0DR0MUS

    L1MN0DR0MUS Legendary
    Senior Member

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    Ok based on last nights feedback i made some pretty large changes to the map.
    - Removed wasps and moved the dmr down to where they were
    - Removed wraiths and added a neutral wraith in the center
    - Moved the warthog to where the wraiths were, added a mongoose for each team where the hogs were
    - Moved the plasma pistol from the roof to indoors, added a sentinel beam on the roof of each base
    - Removed the entire forerunner spire
    - In an effort to increase frame rate
    - Made significant changes to the temple to reduce object count and add more playable space to account for the loss of the spire
    - Reduced object count to 1332
    - Removed all foliage
    - Reduced rock object density as much as possible
    - Fixed lighting issues while keeping meter under 100%​

    • GamerTag: L1MN0DR0MUS
    • Map: Devout
    • Gametype: BTB CTF, BTB Slayer, BTB Strongholds
    • Player Count: 16
    • Description: This ancient Sangheili temple was built to worship the Forerunner relic it houses, but is now used by the Swords for combat training.
     
    #1091 L1MN0DR0MUS, Jan 7, 2017
    Last edited: Jan 7, 2017
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  12. GrayishPoppy210

    GrayishPoppy210 Legendary
    Senior Member

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    Map name: Venus
    Gamertag: GrayishPoppy210
    Gamemode: btb ctf
    Map description: based off Venus from destiny
    Forgehub link: https://www.forgehub.com/maps/venus.4334/

    I want to see how different gamemodes work on the map as I've struggled linking up the water tunnel but I feel it would be used more in CTF.

    Also do you like the plasma-nade turret or do you think I should use a more typical power weapon? Also do you think I should maybe add a neutral mantis to allow some vehicle play in the open streets?
     
    #1092 GrayishPoppy210, Jan 9, 2017
    Last edited: Jan 9, 2017
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  13. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

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    Capture The Flag on Silence

    Addressed some problem areas that were reported. I'll also look at options to change the 'Coliseum' side of the map. I'd rather the map not be known as "That one map with the part from Coliseum".

    Extermination on Poonflip's Revenge

    I overhauled the layout quite a bit. I wanted to make it easier for players to move through the map quickly while also adding some more verticality to the map.

    Extermination on Cerberus

    Got a new one for ya. This map is pretty much an abridged version of Guardian with a bit of Lockout here and there.
     
    #1093 The Grim Dealer, Jan 9, 2017
    Last edited: Jan 12, 2017
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  14. NikkoJT

    NikkoJT Legendary
    Forge Critic

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    Just the one this week. You've got a lot of maps, I haven't got a lot of motivation. This is a rework that's actually been playable for a while but hasn't made it into serious testing lobbies for a variety of reasons. As a result of the lack of testing, it's been starting to feel like there isn't anything wrong with it to fix - better get that corrected.

    GT: Nikko B201

    Firebase Tononoka
    4v4 Strongholds
     
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  15. straymorais

    straymorais Legendary
    Senior Member

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    GamerTag: Straymorais
    Map: Cypress
    Gametype: Slayer
    Player Count: 4v4 Slayer
    Description: Treehouse built in lagoon . WIP
     
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  16. straymorais

    straymorais Legendary
    Senior Member

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    Map : SUPER MARIO RUSH
    Game mode: Kooplians Stronghold
    5v5 players on green and red. 6 on yellow for 16 players. Start game with G, R and Y. ( Do not switch to Blue) . OR if the party is small at the time run 4v4v4 for 12.
    Description : Green and Red are racing to the end where the castle is located . ( Will be a struggle but with a snuggle at the end) Yellow is a neutral team that can not over take either red or greens stronghold zone. Located at the top of the castle. Again it will get wild at the end. Game starts off kinda slow. There are checkpoints along the way to the castle for Green and Red so there will be players attempting to spawn kill which should allow for the other team to push to the castle . AGAIN will be a lot of grenades and a lot of spartan bodies lost to the sea.
     
    #1096 straymorais, Jan 11, 2017
    Last edited: Jan 11, 2017
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  17. Toastman

    Toastman Ancient
    Forge Critic Senior Member

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    Tag: t0astman
    Map: Dark Matter
    Game mode: Strongholds
    Player count: 8

    Every lobby I hosted with either randos or friends on this map have enjoyed it quite a lot. I am aware that there are 2 problem areas with frame rate. The grenade launcher spawn and the areas around the scissor lift.

    Strongholds is my game type of choice because it really brings focus to the dark matter chamber since the whole thing is a stronghold. Maybe some people will get kills with the particle cannon...
     
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  18. HerrMittmann

    HerrMittmann Legendary
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  19. Gsomekiller307

    Gsomekiller307 Legendary

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  20. Gsomekiller307

    Gsomekiller307 Legendary

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