Max Extra's Forged Friday

Discussion in 'Halo and Forge Discussion' started by Max Extra, Mar 1, 2016.

  1. N3gat1veZer0

    N3gat1veZer0 Legendary
    Forge Critic Senior Member

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    I completely re forged my Resolute map and it's in need of testing. Slayer and Strongholds. 4v4s. I would be happy to attend.
     
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  2. Jack Bell

    Jack Bell Legendary

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    I'm glad the wedding went awesome as planned!

    In case you didn't see this from earlier.

    GT - LoTuS

    Map: Jarvik Prime
    Gametype: Strongholds (Plus Oddball if time for 2)
    UCC: Yes
    Link
    This map is nearing completion. Trying to finesse weapons/objectives. I opened up blue room to sniper to allow more movement. Also did some lighting work to focus player attention. Lastly I fixed the only bit of framerate we found running the map. Hope you enjoy.


    Map: JP8
    Gametype: Oddball
    I also have an alt version of Jarvik called JP8 in my files that I would like to test. The bottom lift cave and OS cave have a change and I made a building path at yellow corner. I feel like this might be too big. I am not sure and I'd like to see it played before finalizing.


    Map: Kelvin
    Gametype: Assault
    Supports: CTF, Slayer, and Ball
    UCC: Yes
    Link
    Opened the nook area up to each base to allow more use of second level. Don't forget the switched to open the big door. One inside your base nest and one in front of the base.
     
    #362 Jack Bell, Jun 19, 2016
    Last edited: Jun 24, 2016
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  3. Melted Universe

    Melted Universe Legendary

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    GAMERTAG: Melted Universe

    MAP: Ion

    GAMETYPE: Breakout (8v8)

    Consider for UCC (yes/no): If it's ready

    Attending (yes/no): Please!

    I made so many changes to this map. The clutter is gone. The lighting is brightened and, there have been some HUGE modifications to areas players can access since the last time the map was tested in this lobby.
    --- Double Post Merged, Jun 19, 2016 ---
    GAMERTAG: Melted Universe (Coforged with Storied Squire)
    MAP: Triscity
    GAMETYPE: 8 v 8 CTF
    Consider for UCC (yes/no) Yes
    Attending (yes/no): Yes

    The map is our first attempt at an original urban environment. The main points of emphasis that I am hoping to get feedback on would be : spawning, weapon/vehicle placement and timers, as well as if some structures "just don't work." Also I would like to know if the maps size fits 8v8 well or not. Thank you all very much.
     
    #363 Melted Universe, Jun 19, 2016
    Last edited: Jun 22, 2016
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  4. Dunco

    Dunco Troll Whisperer
    Forge Critic

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    GAMERTAG: el Dunco

    MAP: Cesspool
    GAMETYPE: Infection
    WIP or MAP post link (optional): http://www.forgehub.com/maps/cesspool.2360/
    I added a secret weapon (have fun finding it) and not sure if you guys have played it since I updated the generator room.

    MAP: Noble Stadium
    GAMETYPE: Grifball
    WIP or MAP post link (optional): http://www.forgehub.com/maps/noble-stadium.1683/
    Changed some lighting so hopefully it won't experience the lag that was present the last time around. (Please take it easy on everyone this time Max. No more hat tricks!)

    Attending (yes/no): I think my gold is going to expire this week so may not be able to make it :(


    Also I threw together a custom mini game type One in the Chamber. Its single life FFA and you only have a Magnum with a single bullet. Haven't tested it out yet but I remember it being a pretty fun game type from COD. It should work on any map if people wanna try it out. Cesspool might be fun for it but I only have 6 neutral initial spawns on it so not sure how it will work with a bigger lobby.
     
    #364 Dunco, Jun 21, 2016
    Last edited: Jun 24, 2016
  5. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    I can't play Friday because I have a work thing, but I do have a new 8v8 that needs a test...It hasn't seen a game yet so this will be the maiden voyage! Let me know what you think.

    Gamertag: Pat Sounds
    Map: Arktika
    Gametype: 8v8 CTF w/ AR + Magnum Starts

    WIP thread: http://www.forgehub.com/threads/wip-arktika.152671/
     
    #365 Pat Sounds, Jun 22, 2016
    Last edited: Jun 22, 2016
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  6. Duke of Mearl

    Forge Critic

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    I have a 4v4 map currently called new2 that I'd like to have tested. I'll hope to have an updated version by then but if not it supports slayer and strongholds
     
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  7. Gsomekiller307

    Gsomekiller307 Legendary

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    I got battle bases play ctf on that with 16 players and jump rope with 16 players and the glassing play slender with 12
     
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  8. Dink

    Dink Legendary
    Senior Member

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    Ay I'm back from Europe! I just released a new map, should be fun. It's got a twist.
    Gamertag: SL0WKlD5atPL4Y
    Map: Arizona Parking Lot
    Gametype: 4v4 SWAT (Slayer) and/or Grifball
     
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  9. Rabid Hogs

    Rabid Hogs Legendary
    Senior Member

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    Gamertag: Rabid hogs
    Map: Canyon 0.4
    Gametype: 8v8 AR/magnum CTF
    Attending: No
     
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  10. TickleMeBuddha

    TickleMeBuddha Legendary

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  11. Sikamikanico

    Sikamikanico Video Team #corruptstaff
    Forge Critic

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    Max, made a slight change to my request map wise - I've PM'd you
     
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  12. Tom Cinder

    Tom Cinder Legendary
    Forge Critic

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    Sorry for the short notice. See if you can squeeze this in?

    GAMERTAG: Tom Cinder
    MAP: Golden Grunt
    GAMETYPE: 2v2 to 3v3 Slayer or Strongholds
    WIP or MAP post link (optional):
    http://www.forgehub.com/maps/golden-grunt.2919/
    Consider for UCC: Yes
    Attending: No, traveling
     
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  13. Tom Cinder

    Tom Cinder Legendary
    Forge Critic

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    Thanks for testing Golden Grunt for 2v2 slayer. This coming Friday might you fit it in for 3v3 Strongholds?

    GAMERTAG: Tom Cinder
    MAP: Golden Grunt
    GAMETYPE: 3v3 Strongholds
    WIP or MAP post link (optional):
    http://www.forgehub.com/maps/golden-grunt.2919/
    Consider for UCC: Yes
    Attending: No, traveling
     
    Max Extra likes this.
  14. Melted Universe

    Melted Universe Legendary

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    GAMERTAG: Melted Universe (Coforged with Storied Squire)
    MAP: Triscity
    GAMETYPE: BTB Slayer / 8 v 8 ctf
    Consider for UCC (yes/no) Yes
    Attending (yes/no): No. Only cuz it's my anniversary.

    I messed with the spawning, vehicles, weapons, and scripting, I think the map will play much better this week.
     
    #374 Melted Universe, Jun 26, 2016
    Last edited: Jul 1, 2016
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  15. WeedCough

    WeedCough Legendary
    Senior Member

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    Dang, I was making changes to V.3 as you tested on Friday. That's why it looked so incomplete. My bad.

    GAMERTAG: WeedCough
    MAP: Freakshow (BETA V.4)
    GAMETYPE: Infection
    ATTENDING: I'm going camping with the gf and her fam, so no :(
     
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  16. Sikamikanico

    Sikamikanico Video Team #corruptstaff
    Forge Critic

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    And for the coming Friday!


    GAMERTAG: Sikamikanico
    MAP: Cavernous 1.0
    GAMETYPE: Slayer / CTF / Strongholds (4v4) (CTF was excellent in earlier playtests)
    ATTENDING: Nope.

    GAMERTAG: Sikamikanico
    MAP: Ethereal Max 1.0
    GAMETYPE: Stronghold/Slayer 4v4
    ATTENDING: Nope.

    <3
     
    #376 Sikamikanico, Jun 26, 2016
    Last edited: Jul 1, 2016
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  17. NonstopSuperguy

    NonstopSuperguy Legendary
    Senior Member

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    Author: Nonstopsuperguy
    Map: Reckoning 1.3
    Gametype: Strongholds
    UCC: yes
    Attending: no
     
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  18. Storiedsquire

    Storiedsquire Legendary
    Senior Member

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    Author: Storiedsquire

    Map: Rahzuine

    Gametype: Strongholds 6v6

    UCC: yes

    Attending: I want to but will prolly b working this friday night.
    --- Double Post Merged, Jun 26, 2016 ---
    Author: Storiedsquire

    Map: Skorge

    Gametype: Nuetral Assault 4v4

    UCC: yes

    Attending: would love to but like above will b workin :/
     
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  19. Vorked

    Vorked Legendary
    Senior Member

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    GAMERTAG: Vorked Manback
    MAP: Powergrid
    GAMETYPE: Big Team Battle. Best for pistol starts, as of now.
    WIP or MAP post link (optional): http://www.forgehub.com/maps/powergrid.2937/
    Consider for UCC (yes/no): No, is BTB
    Attending (yes/no): Maybe
     
    Max Extra likes this.
  20. TickleMeBuddha

    TickleMeBuddha Legendary

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    GAMERTAG: TickleMe Buddha
    MAP: Temple V2
    GAMETYPE: slayer or strongholds
    WIP or MAP post link (optional):wip
    Consider for UCC (yes/no) yes
    Attending (yes/no): dont need to

    GAMERTAG: TickleMe Buddha
    MAP: Castle Black
    GAMETYPE: Slayer
    WIP or MAP post link (optional): wip
    Consider for UCC (yes/no) yes
    Attending (yes/no): dont need to
     
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