Here is my map, my pride. I've never let anyone play on it yet, and I hope it turns out okay. I'll be on tonight if I'm able to use the TV. This is a firing range remake from COD Black Ops and it is made for SWAT and Slayer, I hope you enjoy! Gamertag: sL0wkLd5atpL4y Map: Firing Range Requested Gametype: SWAT, Slayer (2v2, 3v3, 4v4) Thread Link: http://www.forgehub.com/maps/firing-range.2138/
Hi Max, After watching the stream on Friday and getting your feedback in written form (thank you BTW) I have changes to all my most recent maps that I feel have potential. I would love to see them played again if thats cool. GAMERTAG: i LoTuS i MAP: Kelvin GAMETYPE: 4v4 Team Slayer and CTF - (both if possible) MAP link:http://www.forgehub.com/threads/wip-kelvin-new-name-new-color-better-performance.151743/ UCC: Yes MAP: Jarvik Prime GAMETYPE: 4v4 Slayer and Strongholds - (Both if possible) WIP or MAP link: http://www.forgehub.com/maps/jarvik-prime.2380/ UCC: yes MAP: Gilded Sanctum GAMETYPE: 4v4 Team Slayer MAP link: http://www.forgehub.com/maps/gilded-sanctum.1657/ UCC: Yes Big edits since last time including weapon/sandbox changes and GEO changes. I also made teleporters 1 way for objectives other than strongholds. Try objective if you want to play the map twice. More details on changes in my map thread. Attending (yes/no): no, but watching, appreciating any feedback, and taking notes.
Map: Ethereal ALPHA Gametype: 4v4 Slayer/Strongholds Map Link: (WIP Thread - Please post feedback! http://www.forgehub.com/threads/wip-ethereal.151851/#post-1639636 UCC: Yes! Attending? Depends what time in the UK. I'm online from 1930GMT to 0000GMT
Maps: Kingfisher (BTB Strongholds) White Cell (4v4 Slayer) I hope to make it this week. Both maps should be pushed for UCC. I made some changes to Kingfisher that should make Strongholds play a lot better as well as make warthog movement smoother. White Cell is set up for flag and Strongholds as well, but I think Slayer might be the best way to introduce the map to people.
MAP: 7071 (version 2.0) GAMETYPE: 4v4 Slayer, Strongholds, Assault Map link: http://www.forgehub.com/threads/7071-wip-4v4-arena.151830/ UCC: Yes
GAMERTAG: The Grim Dealer MAP: Heights 0.1.2 GAMETYPE: Strongholds Consider for UCC (yes/no): Yes Attending (yes/no): Yes
Hey again! GT: The S0UL FLAME (O is a zero) Map: Golem Gametype: 4v4 Slayer and Strongholds (Would prefer Strongholds) Hasn't been considered for UCC. Up to you if it's good enough. There's no map thread, but here's a direct download! https://www.halowaypoint.com/en-us/...UL FLAME_77e45133-1dc2-454b-8c8e-665b46a3a570 I can't attend, but I'll be watching again.
Lazarus Pit http://www.forgehub.com/maps/lazarus-pit.1757/ 4v4 Slayer Refuge http://www.forgehub.com/maps/refuge.2318/ 6v6 or 4v4 Strongholds and 3v3 Oddball (if possible) Cesspool http://www.forgehub.com/maps/cesspool.2360/ Infection (don't have an honor rules game type bookmarked but I'm sure you do) Will most likely be attending but will be late.
Made some tweaks to the weapon set for slayer on this one: Map: Power Strip Gametype: 4v4 Slayer UCC: Yes http://www.forgehub.com/maps/power-strip.1425/ _ And this is a new one that hasn't been played yet. Maiden voyage! Map: Priestess Gametype: 8v8 CTF or Strongholds UCC: not yet http://www.forgehub.com/threads/wip-priestess.151874/ I'll be attending, but I'm fine with dropping out and spectating for the 4v4 portion. I'm not the most sweaty player...lol
GAMERTAG: Vorked Manback MAP: Mirage, sorry again. GAMETYPE: CTF or Slayer WIP or MAP post link (optional): Here it is, again. Consider for UCC (yes/no): Only if you ever have 8v8. Attending (yes/no): Very small possibility, but most likely not. The map's sniper cave and general layout has been changed up. Sniper Cave was torn apart and rebuilt.
Map: El Toro Gamertags: KSI Milk Man and Skull0fDeath Gametype: Ride the Beast (race map) Attending: Depends on when my sisters theatre play gets over
Map: Sanctum Gametype: 4v4 strongholds/slayer GT: THE SLAMMERSS Attending: possibly, might rather spectate to see how spawns are working without having to worry about playing
Super late submission so if you're already up to your eyeballs in maps don't worry about it. GT: Lazy Animator Map: Monastery (Grab the one at the top of my files list) Mode: BTB Strongholds UCC: Sure why not Attending: No Notes: The upper roof of Garden has been blocked off as per request. Weapons have been rearranged to be more obvious and balanced. Added more cover, spawns and aesthetics. Here's hoping it's considered an improvement on all fronts. Don't go easy on me with feedback
If you have time, I'd love to get a game on Condemned 0.1.8. Slayer or Strongholds. UCC eventually I'll attend if my damn party chat will ever work
GAMERTAG: Duke of Mearl MAP: Mappy McMapface Blockout GAMETYPE: 4v4 Slayer WIP or MAP post link (optional): N/A Consider for UCC (yes/no): Not yet Attending (yes/no): Maybe
Thanks for playing Ethereal guys - really pleased at how well it does Strongholds - I've taken all your feedback on board, and further changes have been made - if anyone wants to post any further feedback, please do so in the WIP thread! Thanks. Oh and for future reference, it's pronounced "Sick-ah-mick-an-ico" (Just Sik is fine!)