Got a bit of an issue with my latest map Resident Evil 7 Demo. I've scripted a few of the intractable items to have markers so players can easily identify where and what they need to pick up. Playing it in customs by myself is fine however, with a second person some of the labels don't appear and one of the labels (in both cases) never shows up at all. Here's the current script load out: WHEN... Condition: Round Start DO... {ADD ACTION} Action 1 Nav Marker: Change PLAYERS - Mod 1: Players [add] Mod 2: <none> Change: Add TARGETS - Mod 1: THIS [add] Mod 2: <none> --- Colour --- --- Text --- Distance: 4.00 OPTIONS Condition Interrupt: On Round Interrupt: On Always Runs: On Enabled: On Any suggestions?
Do you use the objects themselves for navigation points or do you use scripting brains for some aswell?
If you got any objects left, try using scripting brains for every item. Nothing is wrong with your script I think. It's wierd that this is happening. I'll download the map and check it out.
I actually think there might be, I'm gonna look into it with some scripters, I'll put up a comment if I fix it
add a wait before adding the nav markers all players technically aren't spawned in on round start, do to some inconsistencies with load times.