I like the first one for its competitiveness and the last one for the ecstatics but the second one is good to I give the whole thing a 5/5 especially for a newcomer
i dled the first two but i didn't the third because its not my kind of game. mlg latch seems very original although the catwalks seem sorta empty. goldome might be overpowered by shotgun but im sure you tested it well. i just think there could be camping in the back rooms. theater is very well made and well looks like a theater
Well i will say this for goldome if you have the shotgun yes it is a powerful weapon to have. But that is why there are brute shots. Brute shots balance the shotgun on the map and there are camping in the back room. But thats why granades are your friend. But thanks for the comments guys.
Great maps, love the neatness. And the idea of the theater is great. One thing that I dislike about this map pack, though, is that it reminds me that most of the best neatness and interlocking is for MLG...bleh.
THe 1st map doesnt look very good.But the 2nd one is cool because its enclosed.And the third one looks pretty fun for infection.
I'm just liking the MLG map the most. The other maps look creative and have potential but the MLG map looks like it would play great and it looks very clean and like it took a lot of time to make. Good job with the post, 5 stars on that, nice descriptions, even though you could have done a little more. Overall on all of the maps I'm going to give you a 4/5, mainly because the last map looks a little rushed.
I do have to agree and say Theater was a little rushed. I started winding down when making the other two because they took to long and I was a little tired of forging for a while. Total time estimate for making all three maps would be about 15-17 hours for all three. I worked on them for about 1 week almost straight.
Wow that is pretty nice. I like those big buildings with the angled ceilings. This probably has extreme gameplay man.