Map Idea "Conquest with a twist"

Discussion in 'Halo and Forge Discussion' started by CaptnSTFU, Feb 8, 2010.

  1. CaptnSTFU

    CaptnSTFU Ancient
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    Well as some of us know Rifte and Cyote are gona release a BTB style game/map of conquest. And well recently looking at crystle cave and how it utilizes the death pits (falling into the floor death barrier) and having played some other maps i have come up with an idea for a conquest map based pretty much around the fact that if you fall of the path you die. But with a twist, instead of having everyone play on the same level, part of the teams will be put into the sub cave (The bottom of the death pit) and have to fight over territories down their along with their team mates on the top part of the map. Of course the bottom team will have more fun. With raining grenades falling bodies ammo and such.

    Well this is my idea, if the community thinks its bad idc i will forge it anyway and if it plays really shitty then i will have just one really aesthetic looking death pit haha.
     
  2. Gunnergrunt

    Gunnergrunt Ancient
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    I would have to discourage the idea. Or at least discourage you from calling it Conquest. I've experimented with the idea of having two teams play on separate Conquest maps during a single game and it doesn't feel much like Conquest because you don't always spawn on the same section and it causes far too much confusion. If you were to make a 4-team'd game with the multi levels, it might be more fun but it certainly won't be very Conquesty.
     
  3. coyoteboy1023

    coyoteboy1023 Ancient
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    One problem: What happens when each team pushes past the half mark on the top and bottom? The team that controls the top could drop down and attack the other team from all sides.
     
  4. CaptnSTFU

    CaptnSTFU Ancient
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    the map is based on the floor of the skybox. The bottom team is separated by a death barrier, there for if you fall down to the below team you die.
     

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