Well I really love beaver creek and battle creek so I thought to my self what would the map look like in it's transition to reach, thus my idea for crater creek was born. I drew up a rough sketch during class today but I'll upload it later. What I'm goin for is a battle creek that has been tore down considerably, I mean the central rock walkway dilapidated from wear and tear and mire rocks fallen from the sides of the map. I'm also thinking of adding side tunnels underneath the outcrops to the right of both bases and having them emerge in the creek under each sides sniper outcrop. My only flaw where is the most ideal place to build this and not sacrifice to many rocks? Perhaps tempest could boast a good remake?
The far left side of the back spawn on tempest would be a good place, simply because that area reminds me of the scenery of Beaver Creek. The back of hemmorhage might do good too, although some tweaks will need to be made to the natural landscape.
hmm... tempest may be a little difficult to do it on due to the barriers over the water, but it may work... assuming you still want water in the creek. if not the it should be a good spot to do it (where the other guy said) but I'd try to use the little stream rather than the ocean water.
I originally thought a good place to do it would be the area with the stream on Paradiso, but then realized if you want a map in any way similar to Beaver Creek, it's not being built there.
Well if modified (a lot of credit usage) the land bar connecting the island to the coastline but be something interesting to try.