This is my first map I have made in Forge. It is a simple, balanced multi-flag/slayer/team slayer variant map. Weapons on map are as follows: At each base: DMR(x2), Sniper Rifle, Shotgun, Plasma Pistol, Needle Rifle, Plasma Grenade(x2), Human Turret Throughout map: Rocket Launcher (center tower), Needlers (x2 on stairwell on each side of tower), Grenade Launchers (x2 on lower platforms), DMR (x4 on walkways), Plasma Grenades (x4 on walkways) Map is a long tunnel with a grav lift in the center that takes you to the top of the tower flanked on each side by walkways that lead to each base. One walkway leads to a tower, and the other to a man cannon. I was trying to make a simple, balanced, fun map that was reminiscent of Longest/Elongation. Let me know what you think! *UPDATE* Added glass sails to tunnel for aesthetics/cover, added shield doors in middle of tunnel so that you can only be shot on your enemy's side, fixed spot where you could get stuck behind crates, swapped needler for plasma repeater, added grav lifts at bottom of center tower so you can reach top without jetpack.
Looks good especially for your first map one small bit of criticism its no big deal but in that long corridor a sniper, DMR, or needle rifle will rape folks.
That was on purpose... There is enough room to strafe some, and I wanted to make it hard because that's the direct line to the rockets. If you make it, there is a health pack at the top of the grav lift. Someone with active camo could sneak down it as well. [br][/br]Edited by merge: Updated map. New pictures and description.