Loco Dodgeball

Discussion in 'Halo 3 Mini Game Maps' started by locoidontknow, Apr 10, 2008.

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  1. locoidontknow

    locoidontknow Ancient
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    [​IMG]

    Real Dodgeball with a deathpit seperating players.
    Download Map

    Team Dodgeball 5 Rounds, Elimination Style 4-12 Players (Prefered way to play)
    Download Team Gametype

    Dodgeball 15 kills to win 2 Players
    Download Dodgeball

    Description:
    This is Dodgeball that actually works! A deathpit seperates the two teams. Start slinging plasma grenades at the other team. Its a blast! The pit has grav lifts and man cannons for you to be pushed into a transporter to certain death. it is made for 4-12 players. Each player only has a sword so you cant shoot across the pit. It is almost impossible to get across. I have had suggestions of a gametype with hammers, but I find hammers will allow people to hit their team mates across the pit. The platforms are 4 boxes wide on each side. Plasma grenades are on automatic respawn, but I have found that with alot of people and explosions goind off, you may have a few seconds where you cant pick up a grenade, but it is rare.

    Red vs Blue
    [​IMG]

    What happens when you land in the pit.
    [​IMG]

    A lil one on one.
    [​IMG]

    The pit.
    [​IMG]
     
    #1 locoidontknow, Apr 10, 2008
    Last edited: May 30, 2008
  2. emerging killer

    emerging killer Ancient
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    this doesn't meet standards in the rules, you are suppose to give a detailed description and more pics
     
  3. locoidontknow

    locoidontknow Ancient
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    Look man, I just started, theres not much of a description I can give, and you really dont need another pic. Just download and have fun, or dont download it and leave me alone. I spent alot of time making this map and alot of people tell me how fun it is. I tell you what you download it and write a better description, then comeback and post it.
     
  4. nullstar

    nullstar Ancient
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    you should make another game type w/ grav hammers instead of swords to deflect the grenades, the goal would be to catch the guys of-guard then stick'em
     
  5. locoidontknow

    locoidontknow Ancient
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    I appreciate your idea. I dont have hammers, because you would be able to hit people across the deathpit. But maybe another game with grenades and hammers. I'll look into that.
     
  6. xpri2

    xpri2 Ancient
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    This Map post does not meet the standards. Please read this topic
    on how to properly post maps. I am sure your map is good so please follow the guidelines so we can find out too!
     
  7. nullstar

    nullstar Ancient
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    oh yeah didnt think of that :)
     
  8. Meta93

    Meta93 Ancient
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    Or you could do your own work and stop crying about the critique you get. When people act like 4 year olds, as you happen to be doing right now, it is a real turnoffto myself, and I suspect, to other forgers as well.
     
  9. gobbles

    gobbles Ancient
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    Meta, loco is new here and he was saying that emerging killer shouldn't have really high standards of him since he is new. Loco did follow all the rules in posting a map and he may have came on a little too strong when defending himself. You responded by basically flaming him, which is just as bad. Anyway, back to the map, I have seen many dodgeball maps, so this one doesn't jump out at me. If you did make the map intergrated with the gravity hammers like nullstar said, I would definitly check it out.
     
  10. Meta93

    Meta93 Ancient
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    does it really matter how new you are? I'm new here. I just get tired of all the newbies complaining over every piece of critique they get and then going on a defensive spree.
     
  11. locoidontknow

    locoidontknow Ancient
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    I agree I may have been a little harsh defending myself, but I got flamed, instead of trying to help he just bashed me. Look at my other posts, they are detailed. I am not making an excuse that I am new, but give a guy a break. i spend my time to build good maps for people to play, and then you come on my thread with my map and bash me. I take critism very well, but if you want to critisize, then you can do it without bashing me. Thiere is not alot to this map. So I didn't have as much to say. Sorry if anybody thinks I am rude.
     
  12. AqueousBeaver

    AqueousBeaver Ancient
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    About the map:
    Looks like this might be fun. Do you only use plasmas or do you use spikes too? Also, the hammer idea sounds like a cool twist.

    About the post:
    My advice: Add more pics (for instance: what does the deathpit look like, how wide are the platforms, etc), remove the cry baby stuff from the main post, and just ignore those who anger/annoy you. Definitely don't take offense. Most of the time, people only want to help (both with your map and in maintaining the high-quality standards of ForgeHub map posts).
     
  13. locoidontknow

    locoidontknow Ancient
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    I am taking your advice. I cant post more pics untill I get off work. But will do that tonight. Thanks for the advice.
     
  14. MNM1245

    MNM1245 Ancient
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    Map looks alright. I hate it when there is a constant explosion sound in the map though because its annoying and makes the game laggy.
     
  15. locoidontknow

    locoidontknow Ancient
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    Beleive it or not there is little explosion sound because the death trap is pretty far away. Also I NEVER have lag in the game. I tested all this very extensively. Thanks for the comment. Tell me what you think.
     
  16. MattDGiant

    MattDGiant Ancient
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    I've had deathpits in both of my published maps. I had the same problem. LAg.
    However, there is a solution. Place the reciever nodes outside of the map (Foundry) so when people go into the nodes instead of falling into laggy explosives they "fall to their deaths", painful but lag-free.
     
  17. locoidontknow

    locoidontknow Ancient
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    How do you place it outside the map?
     
  18. MattDGiant

    MattDGiant Ancient
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  19. locoidontknow

    locoidontknow Ancient
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    Education in Forging have I must to become Forger Knight. :)
     
  20. locoidontknow

    locoidontknow Ancient
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