you know what, i dont care if this is a website that features maps, AZN FTW's conquest gametype should get featured because honestly i have seen more awsome maps created with this gametype in mind than any other gametype... ive played the avalanche version and because of the runnings speed and the hill along avalanche's floor i remeber rushing to a teleporter to get back in the game and i used to hit a bump and fly OVER the teleporter, then have to backtrack while my teamate died. not as fun. very nice job at thinking it through and using blackout's perfect ability to be flexible for millions of maps. there are currently way too few floating blackout maps, however, forging on blackout as you may have found, is a totally different league of forging. and cosmic you should freaking get and award for the most quality maps that all seem to do quite a good job of avoiding geomerging but building in every other direction. too bad i cant think like that cuz really geomerging is a b****.
Lol. Thanks... But let me point you to Archeopterix. There's quite a bit of geomerging (and other map-glitching) involved in that build... And my current project should have enough geomerging to make any G-M fanatic happy. Lol.
Man i loved testing this during the tgif and it was great that it was tweaked to make it even bettter. Thanks for the awesoem variant. Worth the download!!
Interesting combination of a jump map with forced territories. The only problem I could see is that the gameplay might get a bit mechanical after a while.
Nice This map is like a major improvement to all the other jumping maps Yellow Brick Road, Flaming Ninjas, Miles etc. Everyone at Security Opps loved the map so make some more, you are a brilliant forger. SCx Deathlock was here LOLOLOLOLOL PM me if you havnt seen the Deathlok Valhalla easter eg