Lights Out v4

Discussion in 'Halo 3 Casual Maps' started by Grey Benefit, Jun 12, 2008.

  1. shingi70

    shingi70 Ancient
    Senior Member

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    this map looks preety good i'm going to dl it sometime later
     
  2. Oakly HiDef

    Oakly HiDef RivalMass
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    I am also a fan of infection maps but am disapointed by the great number of them being one sided and frustrating. I think that this was a great map seeing as you fixed many of the problems. The limited ammo is not new but I believe that it is essential for ggod infection maps. It keeps the humans moving which gives the infected a chance. The game seems to take place in a pretty interesting way where humans holdout until another area is opened. This allows a little freedom but also keeps them from going directly to the safe house. I also liked the fact that the filters are gloomy and juicy. this keeps it playable as upposed to other maps (especially on ghost town) where zobies stumble around in pitch black and humans camp.

    The map itself is well done and not at all a simple modification. it offers great gameplay but I would have liked to see a little more aesthetics to add to the story and over all mood. Good job 9.5/10

    -I am working on an infection map aimed at fixing problems like you have doen. Maybe you could test it out when I am finished
     
  3. Grey Benefit

    Grey Benefit Ancient
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    Thanks for the above, I'm glad you like it.

    Thinking about it, I could have done with a few more aesthetic touches, although off the top of my head, I can't even remember what the Scenery pallet is like on Blackout. All I remember is those damn wooden boxes instead of single crates.

    I'm definitely up for testing your map, as I love Infection, and if yours turns out as promised, it should be good.
     

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