Portaleer submitted a new map: Leyline - A natural alien world tailored for Big Team Battle. Read more about this map...
I appreciate it, Gabotron! Be sure to playtest it with some people and review it for me! Glad you like it.
Check for spawns that face walls. Consider forerunner teleporters. Warthogs can get stuck in a ground-level rock wall in mid.
Critiques: Add a little more elevation with hills or ridges in the big open area in which you see the waterfall in the background, add additional pathways and cave systems in which infantry can more easily evade from vehicles, maybe add more weird flora in the empty cave hallways and long extension of pathing Pros: The atmosphere and scope made me really feel like I was on a mysterious region of Genesis, the size of the map is really exciting too, the Forerunner bridges had to be ripped from campaign so I wont even credit you for that , and finally I'd like to have more tests on this map it's a very intriguing theme you have going for this map
Thank you very much! I sincerely appreciate it and will resolve the infantry/vehicle situation immediately. I'll look into more variation in Blue/Red 'Open'.
Portaleer updated Leyline with a new update entry: Infantry pathing cover and teleporter fixes. Read the rest of this update entry...
Portaleer updated Leyline with a new update entry: Improved Landscape and Pathing Read the rest of this update entry...
Portaleer updated Leyline with a new update entry: Video and minor tweaks Read the rest of this update entry...
The forunner parts are my favorite bits for sure, despite my opinions on 343runner, I'm glad to see that this map took off. The attention is well deserved for sure.
Portaleer updated Leyline with a new update entry: Aesthetic Enhancements Read the rest of this update entry...