Levels 3 by Noble Brutus + Kamikaze264 NOTE - THE GAMETYPE IS 'ALMOST' ESSENTIAL TOO OVER 225 DOWNLOADS on bungie.net! thanx to all who have and will download... Levels 3 is a multi-layered map which spans four levels with plenty of long corridors, zombie trap sites and a rewarding end. So the Enemy... What? Blood-thirsty, fast but weak zormal Zombies + A few Super Blood-thirsty, Super Powerful, but slightly slow Zombies. (These are called BOSS Zombies, become one by picking up the custom power-up) Where? Behind You! If not now then they will be. So, enough of the SCARY GUYS what am I? Answer: A survivor staring death himself in the eye, against impossible odds OR a coward running dazed through the corridors screaming Either will do, so long as you enjoy yourself... However, help IS at hand. Along the way you will find weapons and objects to aid you in your quest. This 'first person' turret is often a favourite, just make sure somebody guards your back! So why don't I just camp round a corner? Answer: A BOSS Zombie will come for you forcing you to keep moving. In game OR NOT... Also, there is the added motivation of a bunker with ammo and defence 'a plenty' at the end of the course. As the game progresses more special fx come into play, making it darker. A cool addition is 'Old Timey' which helps create an intense and vaguely delirious atmosphere. Congratulations for getting this far, Please feel free to leave comments or constructive feedback, Alternative links: Map: Bungie.net : Halo Reach : File Details GAMETYPE: Bungie.net : Halo Reach : File Details NOTE - THE GAMETYPE IS 'ALMOST' ESSENTIAL TOO
Did u mention traps? Like ones similar to the custom power up traps? Anyway going to give it a download, looks fun
Technically I meant the zombies have the ability to scale to unique places and lie in wait at a purposefully placed hole in the ceiling or wall. But if you look around as a human there are secrets to be found and used...
Oh ok thankyou, yeah i checked the map and there was no one to be found, but the map is fun and i do like how the fx changes over time
Thanks, I like your idea about the custom power-up traps though. I remember making them on Halo 3 and they probably (fingers-crossed) still work on Reach.
They do, and I would like to see this integrated into the map! Congrats, both your uploaded maps are great!
I'll give the traps a go I guess, but Levels 4 may be a while as I'm currently finalising and beginning to enter alpha and beta testing for another map and a 'old favourite' gametype I originally made on Halo 3. Seeing as you (Napoleon23) enjoyed testing Trench Warfare 3, I suppose you wouldn't mind helping me out again?