Last Stand Is a Fort Type map, With Zombies Spawning in the back hallway of foundry, and humans spawning in the fort. Humans: WEAPONS Sniper x3 Spartan Laser x2 Battle Rifle x11 Shotgun x3 Rocket Launcher x1 SMG x2 Machine Gun Turret x2 VEHICLES Mongoose x1 ATTRIBUTES Normal Movement Normal Shields/Health Limited Ammo ZOMBIES: WEAPONS carbine x2 brute shot x3 fuel rod x1 Wraith x1 Plasma turret x3 ALPHA Normal Movement Normal Shields Weapon Pickup Enabled INFECTED ZOMBIES Normal Movement Shields: none Damage Resistance: 10% Weapon Pickup: Disabled Human Spawn Zombie Spawn Small Barricade With turret and Rocket Ramp to second floor w/ turret Overview Of second Floor of Fort Wraith Cannon For Zombies Cannon For zombies w/ instant respawn Fusion Coil Bridges that spawn 90 secs to allow zombies to climb up Mongoose And Wall Zombies can Break Through Zombie Weapons Teleporter Door For Zombies( bridges spawn at 90 secs) Map- Halo 3 File Details Gametype- Halo 3 File Details
I liked the use of the wraith but the placement could be better. I suggest moving it back further. I also think it could be better covered to improve the looks (just my opinion). I doubt that would affect the gameplay too severely though. On your...5th picture from the top, i noticed you have one of those unsightly "flickering lines" formed by unevenly interlocked double boxes. I really don't like those, but once again, it doesn't affect gameplay. I would like to play this map with a large party. Feel free to invite me if you get one going. Nice map, well done
dude i have an idea. its an awesome idea Spoiler merge the wraith into the level, u can find the tutorial in the forging 101 section. it would b awesomeeeee
That would look very cool, but if he wants the wraith as a weapon he needs to leave it like that. Once any vehicle is merged (that has any form of gun), the gun can no longer be used. But it would look really cool for like a buried kind of feel. I think this would look fun overall, but maybe clean up some spots just a little better. rate: 3.5/5
I dont like that the humans have infinite ammo, it means that you can go get a power weapon and then simply camp in the base all game. I'd prefer you take off the infinite ammo and remove some of the power weapons. Now on to your Forging.... From what I see in your map, your forging skills are above avarage, your interlocking is very good as-well . I also have some questions about your map- In the last picture I see a door, does that act as a actual door or is it just for show? How many spawn points did you put in the human spawn? I only see 3 and that would mean that in larger parties most players would spawn in deafult spots. My final question, is the zombie spawn in the first picture open?
Well.. I just showed respawn points, There are 16 Starting Points. And Humans Do not Have infinite Ammo Anymore.
You did a nice job applying the siege concept to this map. Spawning siege weapons like ladders during the game was a brilliant idea. The wraith would serve as the best vehicle for a catapult but it looks really sloppy. You just need less walls holding it down. I can see just 3 keeping it in place. Maybe even two, but you would need to slightly interlock it for 2 two work.
This map has an okay overall feel to it, the wraith IS a bit sloppy, and merging it is better than just using walls. Your interlocking is pretty good, but there isn't that much of it, it seems pretty empty apart from the bases and stuff, but i haven't seen it in game. Great job, keep it up!