Download Bungie.net : Halo 3 File Details Gametypes; Slayer, Team Slayer, Oddball, KOTH, Infection, Juggernaut Weapon list; BR's (x2) Spartan Laser (x1) Spiker (x2) Plasma Pistol (x2) Farg Grenade (x4) Plasma Grenade (x4) Vehicles; Hornet (x2) Screenshots; BR spawn Spartan Laser spawn Plasma Pistol spawn Hornet spawn Overview 1 Overview 2 Download Bungie.net : Halo 3 File Details
There are two three pretty decent problems I see from your pictures. 1) The map is way too crowded. People naturally like having wide, open areas to move around in. A few tight corridors aren't any problem, but when the entire map is impossible to strafe on, you have a problem. 2) The Hornets are overpowered. I don't care if you have a Rocket. It will miss. I also don't care if the main areas of the map are covered by those weird pillar-looking things. You've still made the fine majority of the map unplayable due to this one man rape-mobile. I would suggest you completely remove it. 3) This is one I just thought of. It somewhat goes along with #2, but still deserves it's own section. The Hornet can completely "ditch" the map and party all over the skybubble. Sure, the other team has a Hornet, but if it's destroyed they'll have to wait a decent amount of time for it to respawn (not to mention the fact that you can simply camp the Hornet spawns, and that a pilot taking off automatically has a disadvantage over one who's already in the skies). That's about it. Fix these issues and you'll have yourself a much better map. On another note, consider Ghost Merging your map. Small cracks inbetween objects can cause grenade loss, along with being a nuisance to strafing players. Ghost merging objects into eachother can help alleviate this, along with giving your map some much-needed flair. It goes without saying though that I am really glad people are still posting Halo 3 maps. Cheers, Haris Sales.