KRUSHERS WEDNESDAYS TESTING LOBBY 9PM EST

Discussion in 'Halo and Forge Discussion' started by straymorais, Dec 21, 2016.

  1. straymorais

    straymorais Legendary
    Senior Member

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    [​IMG]

    Welcome to Krusher Wednesday
    , a custom gaming lobby hosted by Straymorais and the Skullkrushers ( Octopusbeak and the one and only Agent Zero85)

    Krusher Wednesday is a laid back custom game lobby setup by the Skullkrushers company designed encourage playing on maps forged by community members with the mission of spreading the good word and improve the creations of the forgers with possible constructive advice . LOTS OF JOKING AND BANTAR THO :) We have a large company that is open to playing all types game modes.


    Rules:
    • Have fun
    • Be respectful
    • Don't rage
    • Don't quit in the middle of a match
    The games are streamed through Twitch.tv

    Twitch Link:

    Schedule:
    • Custom Lobby and Party Chat are open at 9:00 PM Eastern Time,
    • Games begin at 9:30 PM Eastern Time
    • 16 players -> 02 players games
    • Lobby ends around.... whenever I pass out for now lol 3:00 AM Eastern Time
    The lobby is designed to play all game types from big to small...funky to competitive. So feel free to submit what ever you want. I only ask that while the lobby will assist you by playing your map and provided feedback and their general opinions afterward I HIGHLY suggest you make sure your map is playable and works properly. If a map does not have a win condition or for any other reason becomes unplayable or unable to be won the game will be ended. Also to better spread the load of maps being submitted to other maps and to allow other players to get their maps tested here are some map guidelines.

    Submission Guidelines:
    • A player may submit 2 maps
    • no duplicates
    • playable before submitting
    • Links to the game type and the map must be provided before Wednesday in order to be played
      • If you submit the map, message Straymorais if you update the post with the link
    Please follow the Submission forms below.

    MAP LINKS GO TO WAYPOINT

    Standard Submission Form

    • GamerTag:
    • Co-Forgers:
    • Map:
    • Gametype:
    • Player Count:
    • Map Link*:
    • GameType Link:
    • Description:
    I'll try to keep a log and notes to add for maps.
     
    #1 straymorais, Dec 21, 2016
    Last edited: Dec 21, 2016
  2. NikkoJT

    NikkoJT Legendary
    Forge Critic

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    Submitting so you have something to play on.

    GT: Nikko B201
    Map: Firebase Tononoka
    Gametype: Strongholds
    Playercount: 4v4
    Description: Urban map with a mix of vehicle and infantry combat, inspired by Halo: Landfall and Titanfall's "Rise" map. This is a rework of an earlier design undergoing its first test cycle. Critical areas include size/player density and availability of light vehicles.
     
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  3. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
    Senior Member

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    GamerTag: PharmaGangsta1
    Map: Calypso <-- If you don't have a general spreadsheet or something please post feedback here
    Gametype: Strongholds
    Player Count: 4v4
    Map Link
    Description: Mayan asym, built around neat encounters and player movement
     
    straymorais and AlexVan123 like this.
  4. Agent Zero85

    Agent Zero85 Legendary
    Wiki Contributor Senior Member

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    GT: Agent Zero85
    Map: Horizon
    Gametype: Invasion
    Player count: 8v8
    Description: Boneyard reimagination with a focus on infantry combat. Plays with experimental Invasion Classic game type currently going through the rings at Creative force.
     
    straymorais likes this.
  5. ZombieDyer

    ZombieDyer Legendary

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  6. straymorais

    straymorais Legendary
    Senior Member

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    GamerTag: Straymorais
    Map: Reggie and the Girls
    Gametype: Slayer
    Player Count: 4v4 or FFA
    Description: Dr.clawish building in cliffside
     
  7. OCTOPUS BEAK

    OCTOPUS BEAK Legendary

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    Gamer tag: OCTOPUS BEAK
    Map: CANNIC
    Game type: team slayer
    Player count: 5v5 maybe 6v6
    Description: CANNIC a battle Set on top a hollow extinct volcano. Fight the good fight and take the elevator down to see what's "NEATH"
     
    straymorais likes this.
  8. qrrby

    qrrby Waggly piece of flesh
    Senior Member

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    • GamerTag: Qrrbrbirbei
    • Co-Forgers:
    • Map: Reconciled v4
    • Gametype: Strongholds
    • Player Count: 4v4
    • GameType Link:
    • Description: Reconciled with a larger slice of space. Semisymmetric map sporting a covenant feel. 2 three level lifts on one side, enclosed atrium on the other, with tunnels on the bottom for flanking.
    • GamerTag: Qrrbrbirbei
    • Co-Forgers:
    • Map: Reverie
    • Gametype: Slayer
    • Player Count: 4v4
    • GameType Link:
    • Description: Sky ruins pending more asthetics. Control the bottom choke points to win the day.
     
    ZombieDyer likes this.
  9. ZombieDyer

    ZombieDyer Legendary

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    got any minigames mate?
     
  10. Agent Zero85

    Agent Zero85 Legendary
    Wiki Contributor Senior Member

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    • GamerTag: Agent Zero85
    • Co-Forgers: Stray Morais (lol)
    • Map: Horizon
    • Gametype: Invasion
    • Player Count: 8v8
    • Map Link*: Hosting
    • GameType Link: Hosting
    • Description: Invasion is back.
     
    straymorais likes this.
  11. straymorais

    straymorais Legendary
    Senior Member

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    Map: SUPER MARIO BROTHERS WORLD 1-1
    GT: Straymorais
    16 players
    Mode: MARIO RUSH ( CTF WITH A TWIST )
    Attackers

    4v4 (TEAM Mario) vs G (Luigi)
    Defenders optional-5 to 6
    6-Y (Kooplians)
    Lemmy Koopa
    Iggy Koopa
    Larry Koopa
    Ludwig von Koopa
    Wendy O. Koopa
    Morton Koopa Jr.




    Description :
    Red and green rush for the flag at the castle while accessing spawn checkpoint along the way. The defenders will be trying to prevent the MARIOS AND LUIGIS to entering the castle and making to checkpoints to deliver the flag within the castle to the top of the castle. Defenders will spawn in castle walls if killed on battlefield then will be allowed to protect again once MARIO OR LUIGI TEAM opens front door.
     
  12. NikkoJT

    NikkoJT Legendary
    Forge Critic

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    Hey ho.

    GT: Nikko B201

    If you get up to 8v8 I would appreciate a round of
    Autumn Contingency
    (BTB CTF)
    "Summer's calm, shattered by the storm."
    Vehicle battles around a crashed UNSC warship.

    and aside from that,
    Karman Line
    (4v4 Grifball)
    "Red meets Blue where air meets space."
    Grifball above a dizzying drop.
     
    #12 NikkoJT, Dec 27, 2016
    Last edited: Dec 28, 2016
    straymorais likes this.
  13. qrrby

    qrrby Waggly piece of flesh
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    Not atm. I do want to set up stockpile on Reverie
     
  14. Captain Punch

    Captain Punch Content Contributor
    Staff Member Administrator Wiki Contributor Senior Member The Scripter's Guild

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    Gamertag: Mythic Fritz & CaptainPunch374
    Map Name: Spearhead v1.0
    Gametype Requested and Player Count: Invasion v1.0 (6v6-8v8)
    Short description: Classic Capture, Capture, CTF Set up.


    Things will be in my bookmarks once the files are made visible Wed night.
     
  15. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

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    GT: The Grim Dealer

    Map 1: ODA-241
    Gametype: Strongholds
    Description: An asymmetric 4v4 arena set on an Orbital Defence Platform
    Map Link

    Map 2: Poonflip's Revenge
    Gametype: Extermination
    Description: This map is in the block out stage, so visuals will look a bit rough. The name is a placeholder, for those of you that are curious.
    Map Link
     
  16. KeeLoker

    KeeLoker Legendary
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    *Ignore*
     
    #16 KeeLoker, Dec 28, 2016
    Last edited: Jan 24, 2017
  17. Dunco

    Dunco Troll Whisperer
    Forge Critic

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  18. OCTOPUS BEAK

    OCTOPUS BEAK Legendary

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    Gamertagt: OCTOPUS BEAK
    Map : NEATH
    Slayer 5v5
    Description: A battle in a hollowed out ancient volocano.
     
  19. OCTOPUS BEAK

    OCTOPUS BEAK Legendary

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    Map : SKULLKRUSHER RALLEY
    Game mode: SKULLKRUSHER RALLEY
    16 players
    Description : race map around SKULLKRUSHER KASTLE
     
  20. straymorais

    straymorais Legendary
    Senior Member

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    SUPER MARIO BROS RUSH
    by Straymorais and coforged Agent Zero85(scripting)
    16 players

    Mode 1 : Kooplian Stronghold
    Attackers
    6 (TEAM Mario) vs 6 GREEN (Luigi)
    Defenders optional-0 to 6
    6-Yellow (Kooplians)
    Lemmy Koopa
    Iggy Koopa
    Larry Koopa
    Ludwig von Koopa
    Wendy O. Koopa
    Morton Koopa Jr.

    Defenders with protect castle while Mario and Luigi fight to obtain castle from Kooplians

    Mode 2 : MARIO RUSH CTF ( My GAME MODE IS NOT SHOWING ON WAYPOINT)
    Attackers
    6 (TEAM Mario) vs 6 GREEN (Luigi)
    Defenders optional-0 to 6
    6-Yellow (Kooplians)
    Lemmy Koopa
    Iggy Koopa
    Larry Koopa
    Ludwig von Koopa
    Wendy O. Koopa
    Morton Koopa Jr.


    Description :
    Red and green rush for the flag at the castle while accessing spawn checkpoint along the way. The defenders will be trying to prevent the MARIOS AND LUIGIS to entering the castle and making to checkpoints to deliver the flag within the castle to the top of the castle. Defenders will spawn in castle walls if killed on battlefield then will be allowed to carry and protect flags. JUST THINK YELLOW IS GOING TO TRY TO KEEP THE FLAGS AWAY WHILE RED AND GREEN NEED TO RETURN AND DROP OFF / RIGHT NEXT TO THE FLAG.
    FIRST MINIGAME SO IM OPEN TO SUGGESTIONS. ENJOY
     

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