KOTH question.???

Discussion in 'Halo and Forge Discussion' started by Ticky, Jan 31, 2011.

  1. Ticky

    Ticky Forerunner
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    Ok so I am making a gametype where the warthog is the hill and ghosts have to follow behind it to get points while avoiding obstacles and battling each other. What I wanted to know is if it's possible to make it so whoever is driving the warthog does not recieve points???? And if this gametype is possible any other way?? Thanks.
     
  2. DMM White

    DMM White Ancient
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    I'm not sure about ghosts chasing a warthog, seems like there wouldn't be much challenge for the ghosts to catch the warthog, it would just be a challenge to see how many ghosts can get round the warthog!

    You couldn't stop the driver scoring points either. You could set up the game with all ghosts as hill markers with random hill movement. That way players will only be driving the hill for a limited amount of time. But then the objective other players would have would probably turn in to destroying that ghost to force the hill to move. It could work but its a bit different to the warthog chasing gametype you were aiming for...
     
  3. Ticky

    Ticky Forerunner
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    Ok that might be fun thanks for the tip. Ghosts would have to get in to the other ghost for points....cool
     

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