KOTH objective problems. Help!

Discussion in 'Halo and Forge Discussion' started by Spanko, Dec 10, 2010.

  1. Spanko

    Spanko Ancient
    Senior Member

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    Hey hey

    Ive set up my new map for KOTH (among other gametypes) but I'm having a problem.

    Ive set up 5 hills on my map and its working fine for Crazy King. The problem is with KOTH which features a single static hill. I want the central hill to be used for this gametype. I numbered each hill 1 to 5 in the advanced options. I expected a gametype with only one hill to use number 1. But this is not the case, it always uses a hill in the corner. Ive tried swapping the numbers round but still the same hill is used. I tried deleting the hills and starting over but still the same problem. I don't understand.

    Can anyone shed some light on how to fix this. Any help would be very much appreciated.
     
  2. Kittenpaste Company

    Kittenpaste Company Forerunner
    Senior Member

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    This is annoyingly tricky. The very LAST hill you place becomes your main KOTH hill. D: Sequencing seemed to do nothing for KOTH/Crazy King while I was messing with them, so set them back to 0 just in case something weird -does- end up happening.

    Edit: In short, delete the hill you have designated for your main hill, then place it again and set up the parameters. It should work now.
     
  3. Spanko

    Spanko Ancient
    Senior Member

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    It worked!

    THANK YOU!!

    =]
     

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