Kite

Discussion in 'Halo 3 Competitive Maps' started by Bobtacular, Apr 12, 2008.

  1. Bobtacular

    Bobtacular Ancient
    Senior Member

    Messages:
    1
    Likes Received:
    0
    Kite
    Created by B16 B4D B0B

    Supported Gametypes:
    All except Juggernaut and infection have been set up for it, they wouldn't really work to well anyway

    Map Description
    My first real attempt at creating a map using interlocking, create this map, it's a small 1v1 - 4v4 map made mainly for fast paced CTF and assault games, it's a symetrical map that holds a good (In my opinion set up of weapons)
    Weapons on Map
    Battle Rifle: 4, 2 spare clips 45 second spawns
    Plasma Rifle: 2, 45 second spawns
    Shotgun: 1, 0 spare clips, 180 second spawn
    SMG: 4, 2 spare clips, 45 second spawn
    Needler: 1, 2 spare clips, 90 second spawn
    Brute Shot: 1, 2 spare clips, 120 second spawn

    Equipment

    Bubble shield: 1, 60 second spawn
    Radar Jammer: 2, 120 second spawn
    _________________________________________________

    Overview of map with roof removed
    [​IMG]

    Overview from other side
    [​IMG]

    View of top from base B
    [​IMG]

    View of bottom from base A
    [​IMG]

    _________________________________________________

    Well, be nice I suppose, It isn't amazing and I'm mainly looking for things I can do to improve it, or improve any maps I might go on to make in the future.


    Download Kite

    If anything here doesn't work, sorry, gimme a shout and i'll try and fix it, it all works afaik.
     
  2. gobbles

    gobbles Ancient
    Senior Member

    Messages:
    586
    Likes Received:
    0
    Welcome to forge hub :) Your map looks nicely interlocked, and well put together. Since the map is U-shaped, I'm guessing that you put the spawn points for each teams at one of the ends of the map. If the spawns are made that way, it looks like people could be easily be spawn killed. :( I think it would be fun if you added a mongoose at each place where the teams start. Set it to only symetrical gametypes. I also like how it doesn't have that factory feel that most maps have. I give it a 3/5, because it is a good map, but nothing in it really jumps out at me,
     
  3. Tinginho

    Tinginho Ancient
    Senior Member

    Messages:
    444
    Likes Received:
    0
    this is better than what i can make i know that
     
  4. Wraith

    Wraith Ancient
    Senior Member

    Messages:
    748
    Likes Received:
    0
    Yea, welcome to Forge Hub! You have a decent first map. It looks as though it is a Close-Quarters Battle map. Due to the fact that most games give you an Assault Rifle, I suggest you may want to put about 2 Assault Rifles with a single extra clip each or a single AR (or Assault Rifle) with two extra clips so that Assault Rifle Junkies can run around with the weapon all day, not like I'm a Assault Rifle Junkie, but there's people like that.
     

Share This Page