King of the Pit

Discussion in 'Map Discussion' started by ImDahUnicorn, Mar 3, 2017.

  1. ImDahUnicorn

    ImDahUnicorn Mythic
    Senior Member

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    ImDahUnicorn submitted a new map:

    King of the Pit - Do you remember "The Pit" from halo 3?

    Read more about this map...
     
  2. MrGreenWithAGun

    MrGreenWithAGun Forerunner
    Senior Member

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    With all of the textures available, I am surprised you didn't reproduce The Pit in its original art. There would not be anything wrong with doing so. Bringing a H3 map into H5 to play on it would be fine, and now you should have the capability to do just that.

    Or is the scale (mini) an issue? Well, even then the original texture would have been nice.
     
  3. WAR

    WAR Cartographer
    The Creator Forge Critic

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    Some "official" feedback for your map. Please make these changes as soon as possible.

    • King of the Pit v3
    o Lower-Training-Cheese objects (yellow trapezoids [4x16x24]) on Blue Yard side are thinner than the mirrored objects on Red Side
     Players can easily stabilize-jump (without sprinting) onto the Red Side yellow trapezoids, but they cannot do the same on the Blue Side
    o The white trim on the floor closest to the Rocket Hall on the Blue Side of the map is thinner than the mirror white trim on the Red Side
     For reference, it’s the piece of trim that sticks out as a ledge for players, which is very similar to walking on a street curb or balance beam
    o The “honeycomb” opening beneath the white trim mentioned in the previous bullet point on the Red Side of the map contains an invisible blocker, while the Blue Side has a void that players can hit their head on while jumping
     Please make these symmetrical
    o The white trim floor curb that lines the Red Elbow presents another chance for players to hit their heads while jumping, while the same issue isn’t present on the Blue Elbow trim
     Please make these symmetrical
     
  4. WAR

    WAR Cartographer
    The Creator Forge Critic

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    Just spoke with Duke of Mearl and Max Extra. They intend to make all of the changes to the extermination maps themselves. I asked them to do their best to coordinate with authors so no one is shocked if any large changes are made. Just wanted to let you know in advance to avoid any conflict / overlap. Hope the map improves in the future.
     

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