Killing Lanes is a map where humans doge the zombie ghosts. The humans start in the middle of a long narrow tunnel with a zombie on both ends. The zombies can't drive vehicles for 5 seconds so the humans figure out where the zombie is... The zombies goal is to splatter the humans The human goals are to survive as long as you can and the last man get 1 point One side of the zombie spawn The other side of the zombie spawn woot! Top view of human spawn... after 3 minutes the whole game ends with recoils but if your lucky YOU might survive the doom! I hope you like this map and DL at Bungie.net : Halo 3 File Details and Bungie.net : Halo 3 File Details Please feel free to PM on XBOXLIVE if you think there are any flaws on this map or in this thread but not on this website.
It looks okay, but it looks a too small. maybe doubling the length? nice job by the way. never seen this type of map b4.
i like how you actually spent the time to forge it pretty well, although the human part does need to be bigger, a suggestion would be to lay the teleporters on there sides, and make the ceiling a height where the humans can see over the teleporters and see the ghosts better, but not escape. Good job though
Thanks guys! This was one of my ONLY successfull map I have made well, but I don't get the thing about the ghosts and the seeing and all.
Nice, very original idea. I think it could do without the flares and fusion coils though, that makes it too challenging. You should make a version of this on Sandbox when you get the new maps, with a longer alley, but the ghost drivers are easy to kill so they can't stay in the alley for long.