Kill House Type: Symmetrical Game mode: Multi Flag CTF Assault Team Slayer Team King Story: For there training the spartans Train in this virtual Kill house. It is highly Dangerous because They use Live amunition and explosives, They face AI That are designed to fight and kill There targets. Description: This map was my first map to use the interlocking Technique. This map was made with CTF in mind. It plays kind of like Beaver creek. It is a small map, perfect for 2-8 players. Power Weapons: 2 sniper rifles 1 shotgun 1 Rocket launcher 1spartan laser Physical Description: Rocket Lane We'll start with Rocket lane. As the name gives away this is where the Rocket launcher is located. Over looking Rocket lane are to Bunkers, This is a great position to sit and cover the rest of your team while they move up and Grab the Rocket. Center FieldThis is obviously the center of the map. There is alot of cover to use while you move up the map. Overlooking Center field is a firing positio made out of doors, this is great cover and you can see most of the map from this position. There is also a ledge in the middle of the map and that is where the spartan laser is. Shotty HallAs the name says, this is where the Shotgun is located. Basicly this is a long path that leads to a little room. Beware do not go in if the enemy team has the shotgun. If you're going to go in make sure they don't have the shotgun by using a mix of communication by asking your teamates if they have the shotgun or grenade spamming the room. No mans landThis is a killzone if some one is using the turrets but is a great way to flank the other team. Important objects:Flags: On each of the pedistals Bombs:On each of the pedistals Hills: 1 in each base 1 in Rocket lane 1 in Center field 1 in Shotty hall 1 in no mans land Thank you! http://www.bungie.net/forums/posts.aspx?h3fileid=34151398]
Wow..inmaturity. The name of the map isn't something that's your personnel property. The maps are two different things. Plus Killhouse is the name of a new map in Call of Duty 4. So nothing is being stollen. The map looks like a great map for objective gametypes, I'll have to try it out.
Calm down. It's probably a coincidence. You don't need to get all exclaiming and capitalizing words. Besides, somebody already commented on the pictures. Anyways, the map looks interesting, but it isn't exactly wealthy in the aesthetics department. Perhaps you could try sprucing it up with techniques like this one, this one, along with this and this.
well what i can tell from this ONE pic is that it looks neat but interlocking would have made it better, that there is over passes, that is is fun, and that blue team is going to get owned
well i can hardly see anything from just one picture, but other people have already stated this, so instead i will talk about the map. from the little i can see, the map looks pretty good. i can see the guy up in the bunker and other than that it looks like a good trench map but again that's based on one picture please add more so we can see the rest from the description it sounds cool so i will comment again once you have uploaded summore pics.
very good description, sounds like a lot of fun, just add more pics, ill give it a download, sounds interesting