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Discussion in 'Map Discussion' started by LargerFiend, Jan 21, 2017.

  1. LargerFiend

    LargerFiend Legendary
    Senior Member

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    LargerFiend submitted a new map:

    Keep - Castle themed 2v2 map. major focus on verticality.

    Read more about this map...
     
  2. WAR

    WAR Cartographer
    The Creator Forge Critic

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    This looks amazing, just bookmarked it!
     
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  3. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

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    duuuuuuuuuuuuuuuuuuude
     
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  4. UnknownEmerald

    UnknownEmerald Promethean
    Forge Critic Senior Member

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    As much as I love the aesthetic of the map, the gameplay is very awkward. The centre bridge is the main issue. When teams are on each end it just ends up being a shootout and when one team wins, the other respawns on the opposite side resulting in back/forth gameplay. Whilst you did add those teleporters it's very easy to determine when they are being used and also make them more obvious. It's hard to tell where they are.

    The pro pipe being the main power weapon should be replaced with a standard grenade launcher.

    This is feedback from playing 2 games of standard slayer.
     
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  5. Zandril

    Zandril Promethean
    Forge Critic Senior Member

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    Since when were you this active in giving feedback?
     
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  6. LargerFiend

    LargerFiend Legendary
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    Thanks for the feedback! and ya the initial spawns can be a bit strange. I was thinging of putting a Secondary path around the wall the right of the teleporter, along with moving the red team's spawns.
     
  7. The Jacka11

    The Jacka11 Legendary

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    How does your mind think this up? its amazing! But I would take the pro pipe out because its way too good for 2v2.
     
    LargerFiend likes this.
  8. CT X8

    CT X8 Legendary

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    u see a castle and you magically crawl from the woodworks XD
     
    LargerFiend likes this.
  9. CT X8

    CT X8 Legendary

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    Throughly enjoyed it, nice aesthetics too
     
    LargerFiend likes this.
  10. Diefullah

    Diefullah Legendary

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    Is FFA supported on this map?
     
  11. LargerFiend

    LargerFiend Legendary
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    @Diefullah

    Honestly, Im not really sure. I only set up initial spawn points for red and blue team. The respawn points are all set to neutral.
     
    Diefullah likes this.
  12. ExTerrestr1al

    ExTerrestr1al Forerunner
    Senior Member

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    this does not appear to be visible any longer, FYI.
     

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