Jump Course Map Pack

Discussion in 'Halo 3 Mini Game Maps' started by Sarge525, May 25, 2008.

  1. Everybody poops

    Everybody poops Ancient
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    Necro bump FTW!
     
  2. JakeyFreeHa

    JakeyFreeHa Ancient
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    just had to put a pic of me doing the jump that no one else has ever done... right? j/k
    [​IMG]
     
  3. Sarge525

    Sarge525 Ancient
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    Finally, a whole half a year of waiting... But congrats on being one of the few to do it.
     
  4. Sarge525

    Sarge525 Ancient
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    Hmmm, well thanks, but the map is not that good (ok maybe it is... :p ). Trust me I have much better in the works... and on to that matter now.

    Jump Course Map Pack II Preview
    Jump Course IV
    1st - Wall Banks - Three wall banks (where you use the wall to bank around a corner) in a row.
    2nd - Ramp Jumps - Use a steep incline to change the direction of your forward momentum upward in order to reach the raised platforms.
    3rd - Pallet Jump - (yes another one) the pallet is suspended (upright) and you must jump into it, tip it and then precede to run an jump off of it.
    4th - Peg Jump - Jump across the, incredibly hard to stand on, pegs sticking out of the wall.
    5th - Bouncing Soccerball Jump - Three suspended and bouncing/rolling soccerballs must be jumped across to reach the other side. Aim for them when they are low and jump from them when they are high.

    Jump Course V
    1st - Wall Bank Crouch Jumps - The same as before, but further to go.
    2nd - Slim Platform Ramp Jumps - Same as before but there is only a hair thin platform to stand on (prepare to overshoot beyond all reason...).
    3rd - Triple Grenade Jump - Three successive grenade jumps off of very small platforms, no cheating here because you get all your grenades at the first platform (do the first jump from the grenade spawn or you will not have enough nades).
    4th - UNKOWN AS OF NOW (MAY 15, 2009)
    5th - UNKOWN AS OF NOW (MAY 15, 2009)

    Jump Course VI
    UNKOWN AS OF NOW (MAY 15, 2009)



    The unkown jumps are completed in BETA form, I am just yet to determine their position throughout the courses...
     
    #84 Sarge525, May 15, 2009
    Last edited: May 15, 2009
  5. Drummerguy360

    Drummerguy360 Ancient
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    Some of the most insane jumps I have ever seen, especially that last one. :-O
    Nothing to suggest besides merge the walls but that doesn't even bother me on maps like it does some people.
    Great job, can't wait for the new ones.
     
  6. I Ninja Wolf I

    I Ninja Wolf I Ancient
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    Yeah, I'm so downloading. it'll be cool to learn new tricks, being I have my own obsticle course on Sandbox ( running a contest for 2,000 MP's atm ) It'll be interesting to see new tricks other people have made up.
     
  7. Sarge525

    Sarge525 Ancient
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    Here is an update for those who care...

    Jump Course Map Pack II Preview
    Jump Course IV
    1st - Wall Banks - Three wall banks (where you use the wall to bank around a corner) in a row.
    2nd - Ramp Jumps - Use a steep incline to change the direction of your forward momentum upward in order to reach the raised platforms.
    3rd - Pallet Jump - (yes another one) the pallet is suspended (upright) and you must jump into it, tip it and then precede to run an jump off of it.
    4th - Peg Jump - Jump across the, incredibly hard to stand on, pegs sticking out of the wall.
    5th - Bouncing Golfball Jump - Three suspended and bouncing/rolling golfballs must be jumped across to reach the other side. Aim for them when they are low and jump from them when they are high.

    Jump Course V
    1st - Wall Bank Crouch Jumps - The same as before, but further to go.
    2nd - Slim Platform Ramp Jumps - Same as before but there is only a hair thin platform to stand on (prepare to overshoot beyond all reason...).
    3rd - Triple Grenade Jump - Three successive grenade jumps off of very small platforms, no cheating here because you get all your grenades at the first platform (do the first jump from the grenade spawn or you will not have enough nades).
    4th - Golfball Drop Jump - Jump across the golfballs just as they reach the bottom of their decline.
    5th - Turret Rainbow Jump - A rainbow of turrets must be jumped across and up as each turret cascades through the air.

    Jump Course VI
    1st - U-Turn Jumps - A series of double wall banks (like a U-Turn); three total.
    2nd - Single Ball Jump - Not quite as easy as the name implies, a very fast moving, suspended golf ball moves side to side; and must be jumped off at just the right time.
    3rd - UNKOWN AS OF NOW (JUNE 18, 2009)
    4th - UNKOWN AS OF NOW (JUNE 18, 2009)
    5th - UNKOWN AS OF NOW (JUNE 18, 2009)


    The unkown jumps are completed in BETA form, I am just yet to determine their position throughout the courses...
     
    #87 Sarge525, Jun 18, 2009
    Last edited: Jun 18, 2009
  8. ShibbyLib

    ShibbyLib Ancient
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    So there is a second map pack being built? What base map is it on? And is the fith one finished or is just the order of jumps decided upon? ...so many questions!!! When can I have it?

    Sounds epic though, please hurry up and finish it.
     
  9. Sarge525

    Sarge525 Ancient
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    Ummm in order here are your answers: Yes...; Sandbox; No, it is yet to be finished just the layout is decided upon; And you can have it when all of them are finished. Which could run anywhere from a month to multiple months.

    Hope that helps,
    Sarge525
     
  10. Falconspire

    Falconspire Forerunner

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    This was a good pack except for the non used circumstancial jumps i.e the soccer ball jumps and the one with the mongoose in Jump map 2.
     

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