This post was created months ago. It was my second map, when i had like, 10 posts. I'm going to delete it soon, so if you want it, download it now. This map works for all gametypes. The flags spawn in front of each barrel, next to the bunkers on each side. There are various trick jumps, and well rounded cover spots. I think the pictures basically sums it up. Download Map
looks nice but you dont show much of the outside... what really is out there. i guess ill have to see for myself. dled. it would be very nice if you had the weopons and the spawn times and gametypes and stuff as well... btw you could use some interlocking to smooth out some patches i see in your pics. check it out.
yes blaze is right i really want to see what the outside of the map looks like and interlocking would only make your map better
First off I'd like to say welcome to forgehub! I'd then like to congratulate you on a pretty good first post. I would like to see a longer description of the map including a weapons list, and possibly a few more pictures of the map, but all in all you did a good job. Now onto the layout, the central area looks very well developed compositionally. I, like the users above, think that the boxes could be interlocked together to create a smooth looking surface. Its a small complaint, but it really helps a map stand out from the crowd. I really like the angled signs in the map, as they give your map defining character. The central ally way reminds me of another map Spillway, which is a good thing. The outer area of the map from the pictures provided looks a bit empty. If you have money left in your budget, I would recommend adding a little something to spice up that portion of the map. Overall this is a great start, but I think it just needs a little more work before it can be considered a great map.
Although it doesnt really look like it, i think he actually did interlock. for example, look at the walls in the last pic.
I did interlock several times. I just tried to do it as little as possible. Like where the stairs lead to, that box is interlocked with another. The bunkers are interlocked, the sniper towers, and the fence walls in the bottom area are too near the end to make sure they all fit. Also, regarding the issue of smooth surface area, I flipped all the boxes upside down, so you will walk across them smoothly.
The only flaw is the lack of interlocking, other then that it looks good. Thoughs A and B signs makes it look windy. Lol
This is a great map. Interlocking could definitely make it better. However, I already love the layout of it. Great job.
i like the idea and the layout is good, some places u could put more time into, but in all looks quite fun, o ye u could hav turned the bridges and interlooked them it would look nicer and plkay smoother
you could have some epic sniper battles on this map VISIT MY MINI CITY------ Str8 Up Thug - MyMiniCity
This map obviously does have interlocking, you should specify that better. Anyways this looks pretty sweet. Geat work.