So, basically what I'm trying to do is have a base "flown in" during the second phase of an Invasion gametype, the vehicles and boxes spawn fine, but the landing pad that the falcon spawns on is already spawned in the first phase. Help?
Set it to INV_GATES, Spawn Sequence 2. Check the Run-Time Minimum also, make sure it wasn't bumped up to the max value by you/lag/glitches.