This is the moment you've all been waiting for. This is my second collection of Halo remakes. This Pack contains 6 maps. Hope you enjoy. Comment on questions or ideas. Engineering This is a remake of the Pillar of Autumns's Engine Room from Halo CE level, The Maw. 4-12 players. Slayer, CTF. Affliction This is a remake of the Halo 2 level, Regret. 4-10 players. Slayer, One-flag CTF, One-Bomb Assault. Delta This is a remake of Delta Halo's Control room from Halo 2 level, The Great Journey. 4-10 players. Slayer, Infection. Pulse This is a remake of the phase pulse generator from Halo CE level, Two Betrayals. 2-8 players. Slayer, CTF, Infection. Cairo This is a remake of the Halo 2 mission, Cairo Station. 2-8 players. Slayer, CTF. Domination This is a remake of the Control Room of the Covenant ship off of the Halo CE level, Truth and Reconciliation. 2-6 players. Slayer, KOTH.
beautiful, i remember your first iron map pack with the shuttle bay i made a few days before you realesed it xD. i love the structures and how it keeps to the old good campaign gameplay to multiplay. it's one of the things i love about the trend of doing such things. i'm now going to play the halo 1 and 2 campaign again to some inspiration. but back to your maps. i see you've interlocked everything smoothly and it looks great. one question: the banshee does it work good on the skybubble?
WOW all of these maps are brilliant a good reminder of all the levels and some brilliant asethics very well done. My favorite would have to be Affliction. Keep forging.
Good maps in general. Delta seems to have some issues when going up the lifts. Engineering is a great map. Will use it at future LAN parties. Affliction could use some more cover. Pulse could use some more entryways, or at least more ways around the map. I don't like Cairo-too small for my tastes, but some people might like it. Domination could work on team spawns. Overall: 8.0/10 only problems are the ones I mentioned.
All the maps seems pretty beautiful, with the exception of Cairo Station, for some reason I didn't really like it. What I'm concerned is the gameplay, for example Delta would be good for FFA I guess, but not so much for TS or objective.