Iris

Discussion in 'Reach Competitive Maps' started by Naum Naumers 1, Nov 9, 2010.

  1. Naum Naumers 1

    Naum Naumers 1 Ancient

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    Iris

    Hey guys,

    Well, I've just recently finished designing my 2nd map and it's time for critiques. Smaller than my first map Liberation, http://www.forgehub.com/forum/reach-competitive-maps/113023-liberation.htmlIris takes competitive gameplay to a whole new level. Currently, I find that Halo Reach is missing a map that has the intensity of some Halo maps, such as Gaurdian or Heretic (Midship), and Iris is my response to that. Symmetrical and enclosed in a dome like shape and with an emphasis on mid-range DMR battles, Iris can produce intense slayer and ctf battles. I would be grateful for any downloading, playtesting and feedback that you guys provide. Thank you for all the cooperation this great community gives to its supporters.

    Time for the pictures!

    [​IMG]
    General overview of the map (from Man Cannon side)


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    General overview of the map (from Top DMR side)


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    Red Base


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    Blue Base


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    Base Overhead


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    Flag Location


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    Heading up to Man Cannon from Red Base


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    Heading up to Top DMR from Blue base


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    Sniper Spawn


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    Shotgun Spawn (both sides)


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    Grenade Launcher Spawn/Sword Spawn


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    Overshield Spawn

    Missing Rocket Spawn Picture :(

    Rockets spawn Top-Mid

    ***Note-This map has not been playtested, so weapons may be altered after the map has gone through customs and received feedback. Also take into consideration that Rockets and Overshield do not spawn in the beginning of the game, Overshield spawns in 2 minutes into the game with Rockets spawning 3 minutes into the game.




     
    #1 Naum Naumers 1, Nov 9, 2010
    Last edited: Nov 9, 2010

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