Invasion: Installation 01

Discussion in 'Reach Competitive Maps' started by Exsavior296, Oct 24, 2010.

  1. Exsavior296

    Exsavior296 Ancient

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    Hello, and welcome to Installation 01! Be prepared for a lot of pictures! Invasion: Installation 01 is an Invasion-oriented map that has three objectives that reflect Halo:CE Missions.

    Phase 1: Spartans must activate the light bridges by using the control panels located on either side of the gorge. Once the light bridge is extended, a teleporter at the end of the Collisium will activate and transport any vehicles and spartans into phase 2's battleground

    Phase 2: Spartans must secure one of two crashed life boats.

    Phase 3: Spartans must assault a Forerunner structure, gain control of the power module, and escort it to the safety of a landing platform, where a pelican will pick up the victorious spartans (not really =P).

    Weapons:
    Phase 1: DMR x 2
    Needle Rifle x 2

    Phase 2: DMR x 2
    Needle Rifle x 2
    Sniper Rifle x 1
    Spartan Laser x 1
    Focus Rifle x 1
    Plasma Launcher x 1

    Phase 3: DMR x 2
    Needle Rifle x 2
    Sniper Rifle x 1
    Spartan Laser x 1
    Focus Rifle x 1
    Plasma Launcher x 1

    Vehicles:

    Phase 1: None

    Phase 2: Mongoose x 2
    Warthog x 1
    Shade Turret x 1

    Phase 3: Mongoose x 2
    Warthog x 1
    Shade Turret x 1
    Rocket Warthog x 1
    Falcon x 1
    Wraith x 1
    Revenant x 1
    Banshee x 1
    Now onto the pictures!!!

    Phase 1 battlefield
    [​IMG]

    Phase 1 Alpha control panel
    [​IMG]

    Phase 1 Bravo control panel
    [​IMG]

    Mongoose Spawns
    [​IMG]

    Warthog Spawns
    [​IMG]

    Mongoose exiting teleporter, entering Phase 2 battleground
    [​IMG]

    Phase 2 Elite spawn #1
    [​IMG]

    Phase 2 Elite spawn #2 and lifeboat objective alpha
    [​IMG]

    Lifeboat objective bravo and elite defense platforms
    [​IMG]

    Elite Defensive tower, focus rifle spawn, and Falcon spawn (phase 3)
    [​IMG]

    Phase 3 Forerunner structure
    [​IMG]

    Phase 3 Forerunner structure, interior
    [​IMG]

    Phase 3 Core spawn
    [​IMG]

    Phase 3 Core drop objective
    [​IMG]

    Phase 3 Elite spawn #1 and vehicle bay
    [​IMG]

    Phase 3 Elite spawn #2 and banshee spawn
    [​IMG]

    Well this is my map, and I worked long and hard on it!
    The only little concern is the defensive tower phase 2, I accidentally switched it to despawn on phase 3. It can easily be fixed by going into forge, editing the object in basic editing, choosing advanced options, and removing the gametype label.
     

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